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|Mer/Caledon (Reaver's Deep 2414)|
|Classic Era (1115)|| |
|Primary||G2 V M9 V|
Mer is a nonindustrial water world, which has 90% or more of its surface covered in an ocean of water.
- The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a member of the Third Imperium in the Caledon Subsector of Reaver's Deep Sector in the Domain of Ilelish.
Description (Astrography & Planetology)
The water world of Mer is a large planet which is practically without land.
- Several very small islands have been discovered, but these are little more than small rocks dotting the otherwise unbroken expanse of a world-girdling ocean.
- This system is part of the Gerim Trace.
Binary Solar System
Mer Binary Star System Star Name Hierarchy Color Classification Remarks Mer Primary Primary Yellow G2 V "Daybright" Mer Companion Secondary Red M9 V "Night Glimmer"
Native Lifeform : Lanceshark
Early visitors discovered that vast migratory schools of small aquatic omnivore/eaters, known as Lancesharks. The behavior of lanceshark schools, made it most economical for fishing communities to follow schools on their travels. Hence the great raft communities of Mer.
Point of Interest: City Ships of Mer
Settlement on Mer has taken an unusual form: floating cities.
In general, a raft community is a large, powered, town-sized ship which can hold several hundred people. Communities follow specific schools on their migrations, trawling for Lancesharks as they go. Raft communities support more than just fishermen; they are complete towns sailing the high seas.
The raft communities generally cooperate in a loose planetary government; they form a sort of participatory democracy in which "ship's officers" of each community have a franchise, and a direct vote by radio in all matters concerning the planet as a whole. One of the larger islands holds the starport, and other islands hold repair facilities for raft communities damaged by storms or by encounters with the human's main competition for lanceshark schools, the large, stupid, but dangerous gulperwhales.
In addition to these natural hazards, there are occasional problems of human origin. The fishing culture of Mer is clannish and prone to disputes; vendettas are common, not only between individuals, but between whole communities. Incidents of piracy or vandalism against raft communities are reported, usually prompted by some long-standing grudge between communities. From time to time, too, outsiders have been know to attack rafts, pillage the community, and then attempt to lay the blame on a vendetta situation.
Primary: Daybright, spectral class F8V. ICN S4G0804F8V. Mass 1.144 standard. Stellar diameter, 1.178 standard. Luminosity, 2.125 standard.
Planetary System: Ten major bodies. One inhabited world (Mer, III). Four gas giants in system. Two planetoid belts in system.
III Mer: Mean orbital radius, 101.73 million kilometers (0.68 AU). Period, 191.5 days. One satellite. Diameter, 11565 kilometers. Density, 0.96. Mass, 0.643 standard. Mean surface gravity, 0.84 G. Rotation period: 22 hours, 50 minutes, 8 seconds. Axial inclination, 4°49'48.4". Albedo, 0.52. Surface atmospheric pressure, 2.2 atm. Composition, oxygen-nitrogen mix with oxygen imbalance. Respirator masks required to breathe atmosphere. Hydrographic percentage, nearly 100%; composition, water and frozen water-ice. Mean surface temperature, 30°C.
History & Background (Dossier)
No information yet available.
References & Contributors (Sources)
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- J. Andrew Keith. Far Traveller 1 (FASA, 1982), TBD.
- Dale Kemper. Far Traveller 2 (FASA, 1983), TBD.
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), TBD. (named but no further data)
- William H. Keith, Jr.. Duneraiders (Gamelords, 1984), TBD.
- J. Andrew Keith. Ascent to Anekthor (Gamelords, 1984), TBD.
- J. Andrew Keith. Pilot's Guide to the Drexilthar Subsector (Gamelords, 1984), TBD. (data-generated)
- J. Andrew Keith. Escape (Marischal Adventures, 1987), TBD.
- Gary L. Thomas. The Travellers' Digest 16 (Digest Group Publications, 1989), TBD.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dot map provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dot map provided)
- Loren Wiseman. Challenge 54 (Game Designers' Workshop, 1991), 20.
- Kevin Knight. "Pilot's Guide to the Caledon Subsector." Traveller Chronicle 05 (1994): TBD.
- Kevin Knight. Traveller Chronicle 06 (Sword of the Knight Publications, 1994), TBD.
- Kevin Knight. "A Pilot's Guide to the Caledon Subsector." Traveller Chronicle 07 (1995): TBD.
- William H. Keith Jr., J. Andrew Keith. Scam (Cargonaut Press, 1998), TBD.
- Paul Sanders, J. Andrew Keith. Reaver's Deep Sector Sourcebook (Cargonaut Press, 1998), TBD.
- Steve Jackson, Loren Wiseman. Alien Races 4 (Steve Jackson Games, 2001), TBD.
- Brett Kruger. Into the Deep 4 (BKP, 2011), TBD.
- EXTERNAL LINK: Into the Deep #1 Link
- EXTERNAL LINK: Archive.org RingSurf Reavers' Deep Net Ring by Author & Contributor: Keven R. Pittsinger of the RingSurf Reavers' Deep Net Ring
- EXTERNAL LINK: Caledon Subsector - Jimmy Simpson
- EXTERNAL LINK: Non-Canon Traveller Library (defunct)
- Traveller Wiki Editorial Team
- Author & Contributor: Mitchberg
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science