Lydia (world)

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to: navigation, search
Lydia/Glisten (Spinward Marches 1733)
Milieu 1116
E310430-7
StarportE Frontier - no facilities
Size3 Small (4,800 km)
Atmosphere1 Vacuum (trace)
Hydrographics0 Desert World 0%
Population4 Moderate (90 thousand)
Government3 Self-Perpetuating Oligarchy
Law0 No Law
Tech Level7 Pre-Stellar (electronics)
See also UWP
jumpmap?sector=Spinward+Marches&hex=1733&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary M4 III M0 V
Worlds 11
Gas Giants 2
Planetoid Belts 0
Cultural Details
Government Self-perpetuating oligarchy
Law Level No law
Cultural Extension 1112
Army size (BEs) 0
Economic Details
Technology Level 7
Economic Extension
631-5
Resources6Few
Labor3Low (9 thousand)
Infrastructure1 Extremely limited
Efficiency-5Extremely poor
Importance -3
Resource Units 9
GWP (BCr) 0
World Trade Number 2.5
Trade Volume (MCr/year) 0
Starport Details
Classification Class-E
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Lydia is a non-industrial world, with a small but stable population, but lacks the industrial base to be completely self-supporting. It is a member of Third Imperium in the Glisten Subsector of Spinward Marches Sector and in the Domain of Deneb. Lydia , as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world.

Lydia/Glisten (Spinward Marches 1733)
New Era
E310430-7
StarportE Frontier - no facilities
Size3 Small (4,800 km)
Atmosphere1 Vacuum (trace)
Hydrographics0 Desert World 0%
Population4 Moderate (60 thousand)
Government3 Self-Perpetuating Oligarchy
Law0 No Law
Tech Level7 Pre-Stellar (electronics)
See also UWP
Cultural Details
Government Self-perpetuating oligarchy
Law Level No law
Cultural Extension 1112
Army size (BEs) 0
Economic Details
Technology Level 7
Economic Extension
631-4
Resources6Few
Labor3Low (6 thousand)
Infrastructure1 Extremely limited
Efficiency-4Very poor
Importance -3
Resource Units 11
GWP (BCr) 0
World Trade Number 2.5
Trade Volume (MCr/year) 0
Starport Details
Classification Class-E
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Era: New Era

Lydia is a non-industrial world, with a small but stable population, but lacks the industrial base to be completely self-supporting. It is a member of Regency of Deneb in the Glisten Subsector of Spinward Marches Sector.

Description (Astrography & Planetology)[edit]

The largest living thing on the surface is the Akenplant, a cactus like growth surviving on the surface. The roots of the Akenplant can split rocks to enable the plant to survive in unlikely places, a trait exploited by the locals. [2]

Binary Solar System[edit]

Lydia Binary Star System
Star Name Hierarchy Color Classification Notes
Lydia Primary Primary Red M4 III
Lydia Companion Secondary Red M0 V


History & Background (Dossier)[edit]

The whole population of Lydia live in a single natural cavern, surviving on hand-made life support machinery. TL-6 is barely sufficient to maintain the colony domes in the trace atmosphere. [3]

Formerly a mining colony founded to exploit massive quantities of silver, it has been on the decline since the silver gave out around 1020. ConTech closed the starport in 1035, and most of the population emigrated. The remainder are expert garbage pickers--a fair amount of useful salvage at TL-12 remains from the mining operation, enough that free traders occasionally call to pick up the junk.

Local Nobility[edit]

Lydia , as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com
  2. Martin DoughertyNeil Frier. Behind the Claw (Steve Jackson Games, 1998), 95.
  3. Martin DoughertyNeil Frier. Behind the Claw (Steve Jackson Games, 1998), 95.