Luretiir!girr Sector

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Luretiir!girr Sector
Gateway Gh!hken X'kug
Luretiir!girr style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Kaa G!'kul
Subsectors
Tm Shanmai Uncharted Uncharted Uncharted
Rttla Uncharted Uncharted Uncharted
Renkard Uncharted Uncharted Tung
Linder Hammond Kodotai Kr!k
Sector Data
No. of Worlds TBD
Population TBD million
Majority Control Two Thousand Worlds - TBD%
Secondary Control Other - TBD%
Domain K'kree Space
Balkanized Space
Capital TBD
Gross Sector Product BCrTBD
Trade Volume BCrTBD
Imperial Coordinate +4 / 0
This sector has a trade map
This sector has sector data

Luretiir!girr style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

Luretiir!girr sector.

  • No further information or synopsis yet available.

Meta-History & Background[edit]

No information yet available.

  • Citations under development.

Description (Specifications)[edit]

No information yet available.

Toponyms: 1116[edit]

This sector has been known by different names to different groups over its existence including the following:

Luretiir!girr Sector Names
Culture Toponym Polity
Third Imperium Emaragamigu Third Imperium
Aslan Emaragamigu Aslan Hierate
Droyne Unknown Droyne Oytrip Yatroy
Hiver Emaragamigu Hive Federation
K'kree Luretiir!girr Two Thousand Worlds
Solomani Luretiir!girr Solomani Confederation
Vargr Emaragamigu Vargr Extents
Vilani Emaragamigu Third Imperium
Zhodani Emaragamigu Zhodani Consulate

Linguistic Topography: 1116[edit]

The following languages are among the most commonly used within this astrographic region:

History & Background (Dossier)[edit]

No information yet available.

Native Sophonts (NIL): 1116[edit]

The following races (sophont species) are believed to have originated within this area:

Demographics: 1116[edit]

Significant populations of the following races (sophont species) reside within this area:

Historical Eras[edit]

General Overview: No information yet available.

History-Era: Mileu 1100[edit]

No information yet available.

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this sector:

  • No information yet available.

Politics & Diplomacy (Interstellar Relations)[edit]

No information yet available.

Polity Listing: 1105[edit]

The following polities can be found within this sector:

Polity Descriptions: 1116[edit]

  1. Alleg: Hc: "Human Client State"
  2. Alleg: K3: "Gathering of Kirgia"
  3. Alleg: K4: "Ka'ra Mandate"
  4. Alleg: Kk: "The Two Thousand Worlds"
  5. Alleg: Kl: "Lank'gha Collective"
  6. Alleg: Lt: "Lords of Thunder"
  7. Alleg: Na: "Non­-Aligned, Human-dominated"
  8. Alleg: Re: "Renkard Union"

Imperial Territory: 1116[edit]

This sector is not an Imperial possession.

  • 0.00% is controlled by the Third Imperium.
  • 100.00% is controlled by non-Imperial powers.

Trade Routes (Economic Astrography)[edit]

The following astrographic features and trade routes can be found within this area:

Mains, Branches & Arms[edit]

  • No information yet available.

Clusters & Traces[edit]

  • No information yet available.

Rifts, Voids & Jump Bridges[edit]

  • No information yet available.

Other Astrographic Features[edit]

Worlds, Systems & Sectors (Political Astrography)[edit]

SectorLuretiir!girr.jpg

No information yet available.

Capital/s: 1116[edit]

  • No information yet available.

Sector Summary: 1116[edit]

The Luretiir!girr sector has 450 worlds, of which 0 have native gas giants. The estimated population for the sector is less than 1 million sophonts (not necessarily humans). There are no Agricultural (Ag) worlds versus no Non-Agricultural (Na) worlds. There are no Non-industrial (Ni) worlds versus no Industrial (In) worlds. There are no Rich (Ri) worlds versus no Poor (Po) worlds. There are no Water (Wa) and Ocean (Oc) worlds, no Ice-capped (Ic) worlds, no Desert (De) worlds, no Asteroid (As) belts, and no Vacuum (Va) worlds. There are no High population (Hi) worlds versus no Low population (Lo) worlds and no Barren (Ba) worlds. There are no Naval bases in the sector, no Scout bases, and no Way stations. The highest population worlds are [[ (world)|]] (Luretiir!girr 0101), [[ (world)|]] (Luretiir!girr 0104), [[ (world)|]] (Luretiir!girr 0108), [[ (world)|]] (Luretiir!girr 0201), [[ (world)|]] (Luretiir!girr 0208), and [[ (world)|]] (Luretiir!girr 0209). The highest tech level is 1F at [[ (world)|]] (Luretiir!girr 0101), [[ (world)|]] (Luretiir!girr 0104), [[ (world)|]] (Luretiir!girr 0108), [[ (world)|]] (Luretiir!girr 0201), [[ (world)|]] (Luretiir!girr 0208), and [[ (world)|]] (Luretiir!girr 0209). The average technology level is 33 (with most between 33 and 33).

World Listing: 1116[edit]

The following worlds can be found within this sector:

No world articles for this Luretiir!girr Sector

Subsector Listing: 1116[edit]

The following subsectors can be found within this sector:

  1. Subsector A: Tm Shanmai
  2. Subsector B: Kikak
  3. Subsector C: Guirkaang
  4. Subsector D: Ka'ra
  5. Subsector E: Rattler
  6. Subsector F: Deadeye
  7. Subsector G: Kr'kai
  8. Subsector H: Arkuikr
  9. Subsector I: Renkard
  10. Subsector J: Kukaxtooa
  11. Subsector K: Ruraak
  12. Subsector L: Tung
  13. Subsector M: Linder
  14. Subsector N: Hammond
  15. Subsector O: Kodotai
  16. Subsector P: Kr!k

Territorial Overview: 1116[edit]

The following table details the subsectors within this area:

  • No information yet available.

Territorial Chart Key[edit]

No information yet available.

References & Contributors (Sources)[edit]

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