Locker class Fleet Replenishment Ship

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Locker class Fleet Replenishment Ship
Distant Fringe Logo.gif
Type: QC Fleet Replenishment Ship
Agility {{{agility}}}
Also see Fleet Replenishment Ship
Architect Ronald B. Kline, Jr.
Blueprint No
Canon No. Unpublished, non-canon fan design.
Cargo 300.0 Tons
Cost MCr470.939 in quantity 376.751
Crew 18
Enlisted TBD
Officers TBD
EOS {{{EOS}}}
Era 1105
Hardpoints 8
Hull TBD Hull
Illustration No
Jump J-2
Maneuver 2 G
Manufacturer Various
Marines TBD
Model Model/TBD
Origin Distant Fringe
Passengers 0 High/Med 6 Low
Reference Fan: Ronald B. Kline, Jr.
Size 800 Tons
Size-cat ACS
Streamlining Unstreamlined Hull
Tech Level TL–11
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance.

The Locker class Fleet Replenishment Ship is an auxiliary warship.

Description (Specifications)[edit]

The partially streamlined spherical hull is fitted with fuel scoops and fuel purification for wilderness gas giant refueling. Capable of 2G acceleration but has no agility. It carries enough internal fuel for a jump 2 with a jump 1 reserve. It is fitted with jump 2 drop tanks for trans-rift extended range. They mount a model 5 computer adjacent to the bridge.

It also carries eight turrets, two triple beam laser turrets, two triple sand caster turrets, and four dual plasma gun turrets.

The ship requires 18 crew; pilot, navigator, 4 engineers, medic, 10 gunners, and one flight crew.

They carry a 10 ton Gig and an Air/Raft.

Image Repository[edit]

No information yet available.

General Description & Deck Plans[edit]

No information yet available.

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
No. Category Remarks
1. Tonnage / Hull TBD tons.
2. Crew TBD crew.
3. Performance Propulsion:
  • Jump-TBD
  • TBD-G acceleration
  • Power Plant-TBD
  • TBD-EPs
  • Agility-TBD
4. Electronics Model/TBD fib computer.
5. Hardpoints xTBD hardpoints.
6. Armament The normal weapons fit-out for it is:
  • No information yet available.
7. Defenses No information yet available.
8. Craft TBD
9. Fuel Treatment TBD
10. Cost MCrTBD.
11. Construction Time TBD months to build, TBD months in quantity.
12. Comments TBD
  • Standard cargo capacity amounts to TBD.0 tons.

History & Background (Dossier)[edit]

Used in Nexus Fleet Forces (NFF Task Forces) to deliver as much cargo as possible in a hull this size. They are built at Nexus (Ha 1526) (world) around a large cargo bay. An older design, they are still in the inventory.

Class Naming Practice/s & Peculiarities[edit]

No information yet available.

Selected Variant Types & Classes[edit]

Military Vessel - Auxiliary - Fleet Replenishment Ship:

  1. Type TBD class Fleet Replenishment Ship
    1. Locker class Fleet Replenishment Ship

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  2. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.