Lemuria (world)

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Lemuria/Ushra (Dagudashaag 1612)
Milieu 1116
D68948A-8
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size6 Medium (9,600 km)
Atmosphere8 Dense
Hydrographics9 Wet World 90%
Population4 Moderate (10 thousand)
Government8 Civil Service Bureaucracy
LawA Extreme Law (no weapons)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
jumpmap?sector=Dagudashaag&hex=1612&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary M1 V M7 V M3 V
Worlds 11
Gas Giants 3
Planetoid Belts 0
Cultural Details
Government Civil service bureaucracy
Law Level Extreme
Cultural Extension 617A
Army size (BEs) 1
Economic Details
Technology Level 8
Economic Extension
931-1
Resources9Moderate
Labor3Low (1 thousand)
Infrastructure1 Extremely limited
Efficiency-1Average
Importance -3
Resource Units 24
GWP (BCr) 0
World Trade Number 2.5
Trade Volume (MCr/year) 0
Starport Details
Classification Class-D
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Lemuria has a population between 10,000 and 10 million sophonts, lacking the industrial base to be completely self-supporting. It is a member of Third Imperium in the Ushra Subsector of Dagudashaag Sector and in the Domain of Vland. Lemuria, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. This world contains an Imperial Scout Base, capable of handling Scout Service starships and personnel. During the Long Night this world was named Khaki Im.

Astrography and planetology[edit]

No information yet available.

Trinary Solar System[edit]

Lemuria Trinary Star System
Star Name Hierarchy Color Classification Remarks
Lemuria Primary Primary Red M1 V
Lemuria Companion Secondary Red M7 V
Lemuria Far Companion Tertiary Red M3 V


History and background[edit]

This world has been settled since the first Vilani exploration of Dagudashaag. Although outwardly idyllic, Lemuria has resisted attempts at extensive colonization due to large number of differing microscopic pathogens which have an alarming predilection for the Vilani. The world on a number of occasions has been quarantined with access strictly controlled.

There have been six colonization expeditions, the most recent in 642, and all have met the same fate - extinction. The most common causes of death are respiratory and circulatory distress, although the further removed from the Vilani race the more resistant individuals are against these diseases.

The current population comprises IISS scientists and technicians from the service’s medical branch investigating the problem. It is believed that the IISS have now developed a range of vaccines to allow future, safe colonization efforts.

References and contributors[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com