Kii'Kii (world)

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Kii'Kii/Old Suns (Dagudashaag 1110)
Milieu 1116
C743376-9
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size7 Medium (11,200 km)
Atmosphere4 Thin (tainted)
Hydrographics3 Wet World 30%
Population3 Low (1 thousand)
Government7 Balkanization
Law6 Moderate Law (no firearms except shotguns)
Tech Level9 Early Stellar (fusion)
See also UWP
jumpmap?sector=Dagudashaag&hex=1110&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary M0 V
Worlds 9
Gas Giants 0
Planetoid Belts 1
Cultural Details
Government Balkanization
Law Level Moderate
Cultural Extension 2248
Army size (BEs) 0
Economic Details
Technology Level 9
Economic Extension
621-2
Resources6Few
Labor2Low (100)
Infrastructure1 Extremely limited
Efficiency-2Fair
Importance -1
Resource Units 10
GWP (BCr) 0
World Trade Number 3
Trade Volume (MCr/year) 0
Starport Details
Classification Class-C
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Kii'Kii has an unbreathably thin atmosphere and very little surface water. The system supports a population of fewer than 10,000 sophonts. It is a member of Third Imperium in the Old Suns Subsector of Dagudashaag Sector and in the Domain of Vland. Kii'Kii, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. This world contains an Imperial Scout Base, capable of handling Scout Service starships and personnel. During the Long Night this world was named Kiir.

Astrography and planetology[edit]

Kii'Kii is yet another world in effect run by the IISS. It is a backwater even by the scouts’ standards, no more than a once-promising industrial centre now destined to collapse into dust once the IISS pull out in five or six years.

Monostellar System[edit]

Kii'Kii Monostellar System
Star Name Hierarchy Color Classification Remarks
Kii'Kii Primary Primary Red M0 V


History and background[edit]

At the moment, the world is a minor stopping off point for scout traffic between Ushra and Old Suns. The population consists of scouts, loners, small farmers and a few independent prospectors in the outer system hoping to finally fulfill the promise of large ore strikes. The starport is small and modest but more than adequate to deal with the usual traffic.

References and contributors[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com