Karin (world)

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Karin/Five Sisters (Spinward Marches 0534)
Milieu 1116
A767768-C
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size7 Medium (11,200 km)
Atmosphere6 Standard
Hydrographics7 Wet World 70%
Population7 Moderate (40 million)
Government6 Captive Government/Colony
Law8 High Law (controlled blades)
Tech LevelC Average Stellar (robots)
See also UWP
jumpmap?sector=Spinward+Marches&hex=0534&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary G7 V
Worlds 6
Gas Giants 0
Planetoid Belts 1
Cultural Details
Government Captive government
Law Level High
Cultural Extension 7C5C
Army size (BEs) 120
Economic Details
Technology Level 12
Economic Extension
A6F+5
ResourcesAAbundant
Labor6Moderate (4 million)
InfrastructureF Very comprehensive
Efficiency+5Very advanced
Importance 5
Resource Units 4,500
GWP (BCr) 450
World Trade Number 5
Trade Volume (MCr/year) 13,017
Starport Details
Classification Class-A
Port Size 5
Building Capacity (Tons) 40,000
Port employees 7,595
Port passengers (annual) 711,500

Karin is a rich, agricultural garden world with a near-ideal, utopian environment conducive to most sophonts.

  • As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
  • Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces. Government control of this world is by an external military force. This world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor. It is a member of Third Imperium in the Five Sisters Subsector of Spinward Marches Sector and in the Domain of Deneb. Karin , as a member world of the Third Imperium, holds the estate of an Imperial knight and the feifdoms of a baron and a minor duke. All three are members of the Imperial Nobility charged with overseeing the world. This world has a nearby Imperial Naval Base, capable of handling warships and an Imperial Scout Base, capable of handling Scout Service starships and personnel. 
Karin/Five Sisters (Spinward Marches 0534)
New Era
A767789-E
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size7 Medium (11,200 km)
Atmosphere6 Standard
Hydrographics7 Wet World 70%
Population7 Moderate (80 million)
Government8 Civil Service Bureaucracy
Law9 High Law (no weapons out of home)
Tech LevelE High Stellar (anti-grav cities)
See also UWP
Cultural Details
Government Civil service bureaucracy
Law Level High
Cultural Extension 6C4A
Army size (BEs) 70
Economic Details
Technology Level 14
Economic Extension
A6F-4
ResourcesAAbundant
Labor6Moderate (8 million)
InfrastructureF Very comprehensive
Efficiency-4Very poor
Importance 5
Resource Units 540
GWP (BCr) 1,080
World Trade Number 5
Trade Volume (MCr/year) 41,516
Starport Details
Classification Class-A
Port Size 5
Building Capacity (Tons) 66,000
Port employees 10,305
Port passengers (annual) 2,162,720

Era: New Era

Karin is a rich, agricultural garden world with a near-ideal, utopian environment conducive to most sophonts.

  • As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
  • Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces. It is a member of Regency of Deneb in the Five Sisters Subsector of Spinward Marches Sector. This world has a nearby Regency Naval Base, capable of handling warships and a Regency Scout Base, capable of handling Scout Service starships and personnel. 

Description (Astrography & Planetology)[edit]

No information yet available.

Monostellar System[edit]

Karin Monostellar System
Star Name Hierarchy Color Classification Notes
Karin Primary Primary Yellow G7 V


History & Background (Dossier)[edit]

No information yet available.

Mileu: New Era[edit]

Karin was settled by one of two branches of a "back to basics" group wanting to escape the noise and corruption of the Imperial Core. Unfortunately, the extremely liberal weapons code, combined with a contempt for the customary methods of law and order, nearly did the colonists in.

Conflicts over land and water turned into escalating fights between large landholders and their militias. Eventually these petty wars, displaced most of the population, destroyed every part of local economy not affiliated with supplying the war, and brought the world to the brink of famine and anarchy.

Karin had been placed under the control of the Imperial Navy following a breakdown in civil order during the 900s.

In 970 the commander of the local Imperial Navy base, fearful that the Imperium might lose the world, called in the Imperial Marines to pacify the population and quell the violence. The Karin Pacification (970-977) was a brutal operation, even by the relaxed standards of the Marines. Planetary militias were hunted down with extreme prejudice, and factional leaders were either exiled or executed. Most of the population was resettled in a series of camps near the base and starport, carefully watched by the Navy. Guerilla activity continued for several years, only to be rooted out and annihilated.

The Navy had to destroy the world in order to save it. Its intervention was predicated only to preserve Imperial order, not in any genuine concern for the welfare of the populace. The Marines probably killed as much of the population in a few short years as all of the petty wars in the centuries before combined. And the post-pacification administration imposed by the Navy was equally high-handed and paternalistic, especially in its arbitrary reconstruction of the world's infrastructure and public institutions. Most weapons were banned, and the Naval authorities imposed draconian penalties on smuggling, incitement of violence and "suspicious" public assembly. To prevent future hostilities, all of the privately held land that had been in dispute before was placed in a public trust to be administered and policed by the Navy.

So instead of gratitude, the Navy reaped hostility and resentment as the result of its policies. The local base became a fortified occupation encampment, and the usual fraternization of base personnel with the locals was supplanted by heavily armed patrols. Surliness towards the troops, silent protests, and occasional vandalism and bombings by the locals garnered the world a permanent Amber Zone posting. Around 1030, a unified home rule movement began agitating for independence, but to no avail. By that time the world's reconstruction had been completed, and the locals seemed to finally learn to get along with each other. But the Navy was fearful of a return to the traditional violence if the troops were pulled out, and at any rate had grown accustomed to governing their unwilling yet penitent protectorate. This attitude still permeated among the local Navy brass right up to the Representational Reforms. The commander of the 208th Fleet actually attempted to garner a waiver for the naval occupation force, but was rebuffed by the united front of Regent Norris and the Chief of Naval Operations. When the referendum went to the locals, the Navy then attempted to sway the vote through scare tactics, reminding them of their bloody past. The clumsiness of their campaign merely reinforced the local voters prejudice: the Navy lost by a margin of 81 to 19.

Contrary to the Navy's dire predictions, Karin has become a mature and peaceful world. The locals surprised the Navy by shrewdly retaining most of the ancillary naval civilian bureaucracy that previously administered the world, but now as an independent organization subordinate to the local laws and planetary constitution. The navy’s restrictions on armaments were retained and reinforced. The old surveillance network was reinforced by a large psionic police unit. Even the day-to-day patterns imposed by years of naval occupation, especially the exacting discipline and organization demanded of civilian life, remained intact.

Land other than a small allotment given to individual families is still held in common trust. Private development of that land is allowed when it is justified for the common good. Land and conservation laws are enforced by heavily armed rangers, and all approaches to, and frontiers on, the world are heavily monitored and patrolled by a mixture of Regency and Karin World forces. Travellers arriving on world are searched for contraband, and in a departure from the norm, are scanned by psionic police and security without their knowledge. Suspicious individuals are frequently tailed by undercover officers; yet in spite of all of this heavy surveillance, there is little evidence of paranoia, and these are seen by the locals as acceptable public safety norms.

The locals had, despite all of their surliness, come to appreciate the Navy's arguments and concerns; they had simply resented its intrusiveness and authoritarian control over their lives, and had merely wanted the chance to govern themselves once again. And perhaps this explains the very warm relations between the local government and the naval garrison.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com