This is a world-system under construction and is currently being input-programmed into the Traveller RPG Wiki.
|Kaaniir/Drexilthar (Reaver's Deep 2223)|
|Classic Era (1115)|| |
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- This is a rich world with a prosperous and thriving world economy.
- Its economy is bustling and an increase in living conditions is expected in the near future.
- It is a Client State of the Third Imperium in the Drexilthar Subsector of Reaver's Deep Sector in the Domain of Ilelish.
- This world contains an Imperial Scout Base, capable of handling IISS starships and personnel.
Description (Astrography & Planetology)
Remarks: Kaaniir is a very pleasant world circling a yellow sun just beyond the boundaries of the Imperium. Somewhat cooler than Terra (Solomani Rim 1827) or Vland (Vland 1717)), the world's main habitation is concentrated in the warm temperate band around the equator. This region is ideal for agricultural production, and agriculture is the primary basis of the Kaaniir colony.
The world, though outside the Imperium, is owned and operated by the Imperial megacorporation Makhidkarun; the corporate giant's gourmet foods division has developed the colony into a series of large plantations where various types of agricultural delicacies are grown for export into the Imperium. Major products of the colony include some very fine wines (any Kaaniir vintage is highly prized by connoisseurs, and most average 1-1/2 to 2 times the basic price of less exalted vintings), plus a mutated form of an ancient and very famous Terrestrial coffee, Jamaica Blue Mountain. The Blue Mountain Label coffee grown on Kaaniir fetches prices of up to Cr50 per kilogram, and is a popular trade item. These are only two of the more famous products grown on Kaaniir - many different fruits, vegetables, meat animals and other rare gourmet foods are raised and processed on the planet as well.
Makhidkarun enjoys a complete monopoly over Kaaniir foodstuffs; the Planetary Manager of the world is also the head of the planet's government (what there is of it). Little actual control is exercised over the populace; there are company regulations (welI-enforced), but few laws. This makes for some interesting cultural variations; for example, murder is not a crime, but the man who kilIs a worker is required to see to it that the dead worker's production quotas are met for the remainder of the man's expected working life. This can be done by working double shifts, by paying a fixed sum to offset the quota, by indenturing a family member or by sponsoring an offworld immigrant. justice is completely subordinated to corporate efficiency.
Though wages are good and regulations not unnecessarily harsh, many workers are dissatisfied with their lot. Kaaniir is run along the time-honored principles of a 'company town' - with the corporation providing all services, and charging those against the pay credited to the workers; it is rare for an employee to save enough to buy himself free and leave the planet. Organized protest has not been a factor on Kaaniir yet, but attempts to stow away, hijack visiting freighters, or otherwise escape the planet covertly, do take place on an individual or small group level.
Makhidkarun does not own ships to service the colony directly; charters to independents and shipping companies are granted, instead. The charter contracts places ship crews under company regulations while on Kaaniir, making them subject to penalties for interference in production, whether through injury to or murder off, a worker, or through assisting - knowingly or not - in an escape attempt.
Primary: Luguun, spectral class G1V. ICN S4K0603G1V. Mass 1.02 standard. Stellar diameter 1.01 standard. Luminosity 1.10 standard.
Planetary System: Six major bodies. One Inhabited world (Kaaniir, II). Three gas giants, two planetoid belts In system.
II Kaaniir: Mean orbital radius, 130.86 million kilometers (0.87 AU). Period, 293.47 days ... One satellite ... Diameter, 9,789 kilometers. Density, 0.97. Mass, 0.409 standard. Mean surface gravity, 0.73 G, Rotation period: 19 hours, 41 minutes, 58 seconds. Axial Inclination, 12°18'1.3" Albedo, .44 ... Surface atmospheric pressure, 2.0atm; composition, standard oxygen-nitrogen mix, breathable without artificial assistance. Hydrographic percentage, 81%, composition, liquid water and water-ice. Mean surface temperature, 10°C.
History & Background (Dossier)
No information yet available.
References & Contributors (Sources)
|This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.|
- J. Andrew Keith. Far Traveller 1 (FASA, 1982), TBD.
- Dale Kemper. Far Traveller 2 (FASA, 1983), TBD.
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), TBD. (named but no further data)
- William H. Keith Jr.. Duneraiders (Gamelords, 1984), TBD.
- J. Andrew Keith. Ascent to Anekthor (Gamelords, 1984), TBD.
- J. Andrew Keith. Pilot's Guide to the Drexilthar Subsector (Gamelords, 1984), TBD. (data-generated)
- J. Andrew Keith. Escape (Marischal Adventures, 1987), TBD.
- Gary L. Thomas. The Travellers' Digest 16 (Digest Group Publications, 1989), TBD.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dot map provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dot map provided)
- Loren Wiseman. Challenge 54 (Game Designers' Workshop, 1991), 20.
- Kevin Knight. "Pilot's Guide to the Caledon Subsector." Traveller Chronicle 05 (1994): TBD.
- Kevin Knight. Traveller Chronicle 06 (Sword of the Knight Publications, 1994), TBD.
- Kevin Knight. "A Pilot's Guide to the Caledon Subsector." Traveller Chronicle 07 (1995): TBD.
- William H. Keith Jr., J. Andrew Keith. Scam (Cargonaut Press, 1998), TBD.
- Paul Sanders, J. Andrew Keith. Reaver's Deep Sector Sourcebook (Cargonaut Press, 1998), TBD.
- Steve Jackson, Loren Wiseman. Alien Races 4 (Steve Jackson Games, 2001), TBD.
- Brett Kruger. Into the Deep 4 (BKP, 2011), TBD.
- EXTERNAL LINK: Into the Deep #1 Link
- EXTERNAL LINK: Archive.org RingSurf Reavers' Deep Net Ring by Author & Contributor: Keven R. Pittsinger of the RingSurf Reavers' Deep Net Ring
- EXTERNAL LINK: Caledon Subsector - Jimmy Simpson
- EXTERNAL LINK: JTAS Library Data
- EXTERNAL LINK: Non-Canon Traveller Library (defunct)
- Traveller Wiki Editorial Team
- Author & Contributor: Mitchberg
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science