Jurtin (world)

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This is a world-system under construction and is currently being input-programmed into the Traveller RPG Wiki.

Jurtin/Utt (Halcyon 1233)
Classic Era (1115)
C000655-9
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size0 Asteroid/Planetoid Belt
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population6 Moderate (5 million)
Government5 Feudal Technocracy
Law5 Moderate Law (no concealable weapons)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary M8 V
Planetoid Belts 1
Gas Giants 1
jumpmap?sector=Halcyon&hex=1233&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]

Jurtin is a ring of many small worldlets (planetoids AKA an "asteroid belt"), not capable of retaining an atmosphere or water, and are both non-agricultural and nonindustrial in nature.

  • These worldlets warrant hazardous environment precautions.
  • Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
  • They require extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • The worldlets are, for the most part, unable to produce quality foodstuffs and must import them.
  • These worldlets have very few prospect for economic expansion.
  • It is a member of the Enlightened in the Utt Subsector of Halcyon Sector, which is part of the Distant Fringe.


Astrography and Planetology[edit]

This star system is detailed using the Fringian Variant System Description.

Monostellar System[edit]

Jurtin Monostellar System
Star Name Hierarchy Color Classification Remarks
Jurtin Primary Red M8 V

System Data[edit]

Knell-Jurtin System[edit]

The primary is Knell, a dim red main sequence star. It has a luminosity of 0.0025 Sols, a mass of 0.244 Sols, and a diameter of 334,000 km. (I) a vacuum worldlet, (II) a trace atmosphere worldlet, (III) a exotic atmosphere bigworld, (IV) the Jurtin Main Belt, designated the mainworld, (V) a ringed very large gas giant, (VI) a dense rocky planetoid belt, and (VII) a trace atmosphere iceworld form the outer system. Many of the worlds retain satellites.

Mainworld Data[edit]

(IV) Jurtin Main Belt[edit]

(IV) the Jurtin Main Belt orbits Knell within the outer system and is designated the mainworld. It lies at a mean distance of 1.1 AU from the star and is primarily made up of carbonaceous bodies with diameters of less than 100 km. The inner edge of the belt, with a higher concentration of nickel-iron bodies, is considered to lie at around 0.8 AU from Knell and the outer edge of the belt, with a higher concentration of icy bodies, is considered to lie at approximately 1.4 AU. The main inhabited body is named Haven, with a mean orbital distance of 0.89 AU around the star and an orbital period of 1 year 256 days. It has a long axis of 350 km, a density of 3.65 g/cm³, and a surface gravity of 0.018 G. It retains no atmosphere and has no hydrographics. Mean surface temperature: -115°C in sunlight, -190°C in shadow.

Native lifeforms[edit]

No world in the Jurtin system is known to have native life.

History & Background (Dossier)[edit]

No information yet available.

World starport[edit]

Jurtin has a routine quality starport.

  • A Class C Starport Facility has minimal if any shipyards and can only perform extremely limited repair work.
  • This facility has many very skilled personnel who can perform surprisingly sophisticated repair work despite the limited facilities.
  • This facility has refueling infrastructure and limited refining capabilities. One may purchase unrefined fuel here.
  • Starports of this class rarely have both a Lowport and a Highport.

World technology level[edit]

Jurtin possesses a Technology Level of TL–9.

  • Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Early fusion power.
  • Common Transportation technologies for this TL include:
    • Land: Ultra high-speed trains and early grav vehicles.
    • Water: High efficiency sailcraft, multihulled seacraft, improved artificial gears.
    • Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
    • Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
    • FTL: Prototype Jump Drive-1.

World government[edit]

Jurtin has a Feudal Technocracy government.

  • It is a government by specific individuals for those who agree to be ruled. Relationships are based on the performance of technical activities which are mutually-beneficial.
  • The typical power source of this government is an Oligarchy.
  • The typical power structure of this government is a Hegemony.

World military[edit]

No information yet available.

World economy[edit]

No information yet available.

Trade data[edit]

No information yet available.

World demographics[edit]

No information yet available.

World culture[edit]

No information yet available.

Historical data[edit]

No information yet available.

World timeline[edit]

No information yet available.

UWP listing[edit]

No information yet available.

References & Contributors / Sources[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com