Jodlzhiat (world)

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Jodlzhiat/Yeplzhaf (Knoellighz 0327)
Milieu 1116
X639525-6
StarportX No Starport
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere3 Vacuum (very thin)
Hydrographics9 Wet World 90%
Population5 Moderate (400 thousand)
Government2 Participating Democracy
Law5 Moderate Law (no concealable weapons)
Tech Level6 Pre-Stellar (nuclear)
See also UWP
jumpmap?sector=Knoellighz&hex=0327&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary M2 V
Worlds 8
Gas Giants 3
Planetoid Belts 0
Cultural Details
Government Participating democracy
Law Level Moderate
Cultural Extension 6277
Army size (BEs) 2
Economic Details
Technology Level 6
Economic Extension
B40-1
ResourcesBAbundant
Labor4Moderate (40 thousand)
Infrastructure0 Non-existent
Efficiency-1Average
Importance -3
Resource Units 1
GWP (BCr) 0
World Trade Number 0
Trade Volume (MCr/year) 0
Starport Details
Classification Class-X
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Jodlzhiat has a population between 10,000 and 10 million sophonts, lacking the industrial base to be completely self-supporting. It is a member of Zhodani Consulate in the Yeplzhaf Subsector of Knoellighz Sector and in the Province of Shtochiadr.

Description (Astrography & Planetology)[edit]

No information yet available.

Monostellar System[edit]

Jodlzhiat Monostellar System
Star Name Hierarchy Color Classification Remarks
Jodlzhiat Primary Red M2 V


History & Background (Dossier)[edit]

The Forbidden world of Yeplzhaf Subsector, Jodlzhiat (Knoellighz 0327) X639525-6 Ni is purposefully devoid of any amenity encouraging landing. Yet 400,000 Zhodani are present on the surface are housed in a high-security community studying the phenomenon and interdicted by a small system armada lent from Aiak and BAOTCHIJ (Knoellighz 0423 and 0225 respectively) Naval Bases to ward off any vessels from even approaching the outer orbits.

At 0.7 surface gravity, a very thin atmosphere with a 0.42 pressure requiring respirator devices or in-house systems and a 90% ocean coverage, the world of Jodlzhiat seems to interdict itself. It’s only draw is the presence of three Gas Giants and four planetoid belts that are the target of Zhodani Prole mining operations.

The mainworld is purposefully kept at a Nuclear Age Tech Level to further distaste any entrepreneurs, especially Vargr of Knoellighz from peddling or buying into this system.

Without a Starport, spaceport or even airfield, Jodlzhiat does not welcome craft of any kind. Pilots who do have the rare access must make topographic landfall at one of the islands or have a TL–13 hull to make a water landing and beach at the only community on the planet.

A Participating Democracy facilitated by computer voting allows the Proles working here to voice issues for Nobles’ perusal. Concealed weapons are prohibited and security is tight.

The first clue that something is being covered up is the sensor readings from final orbital approach to Jodlzhiat, as it has a very dense and powerful magnetosphere about its atmosphere. Later densitometry and mass spectrometry was performed and yielded a world with dense magnetite crust and ocean floor. Oceans heavy in ferro-magnetic minerals have played havoc with analog datastores, computers and other memory modes susceptible to erasure by the magnetic fields permeating the planet.

The second clue, the most prominent if not most frequent, to a Zhodani cover-up is felt by Psions and psionics-trained individuals. The entire planet’s fields makes any use of psionic Talents a Formidable (-6) task above and beyond the difficulties of a particular Talent. This of course has the Tavrchedl’ concerned as more Proles here need cycling to and from Jodlzhiat for ‘treatment’ as new crews take their place. This also puts a strain on security and the Naval blockade interdicting the planet.

Rebellion Era: 1116

Jodlzhiat suffers a minor riot by a failure to frequently cycle out Prole crews and has to be quelled by the Tavrchedl’ in 1120. Many Proles fought with improvised weapons against troops with TL 10 equipment. Deaths were recorded and apologies sent out to families.

Hard Times

Jodlzhiat is almost forgotten by interstellar traffic and only once in the entire era was the blockade fleet forced to engage a system intruder in 1129.

Virus Era

Virus crashed upon Knoellighz Sector in the 1130s through the already-brittle Democracy of Greats and quickly overrode the empires, non-aligned worlds and the Zhodani Consulate. Jodlzhiat, already interdicted, was one of the last afflicted worlds due to its lack of even a spaceport, communications satellites or complex computers.

One breach did occur when a Vampire fleet, arriving from Rimward Gvurrdon Sector, clashed with the orbiting blockade and a fierce battle occurred in 1131. Debris from this battle still orbits the mainworld.

Due to its Forbidden interdiction, Jodlzhiat was saved from more than laser strafing by the Vampire fleets. Once the local computers were psionically switched off by strained Nobles, the world lost its appeal to Virus.

Empress Wave

Jodlzhiat, despite its natural fields, is not strong enough to nullify (or bulwark) the “Yonder Chilling Thought" approaching from the galactic core. Many Nobles learn this the hard way when the Wave crashes upon the mainworld in 1140.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  • Author: The Pakkrat
  1. "Jump Map API" and map location from Travellermap.com