Indur (world)

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This is a world-system under construction and is currently being input-programmed into the Traveller RPG Wiki.

Indur/Loran (Halcyon 1717)
Classic Era (1115)
C667657-7
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere6 Standard
Hydrographics7 Wet World 70%
Population6 Moderate (9 million)
Government5 Feudal Technocracy
Law7 Moderate Law (no firearms)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary G7 V
Planetoid Belts 1
Gas Giants 0
jumpmap?sector=Halcyon&hex=1717&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]

Indur is an agricultural, nonindustrial, and very rich garden world with a near-ideal, utopian environment conducive to most sophonts.

  • As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world. However, a rich world like this one can afford the cost of importation.
  • This is a rich world with a prosperous and thriving world economy.
  • Its economy and population are growing and living conditions are expected to incrementally rise barring outside forces. The world will grow even quicker when its industrial sector begins to develop.
  • It is a Non-Aligned world dominated by human sophonts located in the Loran Subsector of Halcyon Sector.


Astrography and Planetology[edit]

This star system is detailed using the Fringian Variant System Description.

The Indur system is a part of the Nist Cluster.

Monostellar System[edit]

Indur Monostellar System
Star Name Hierarchy Color Classification Remarks
Indur Primary Yellow G7 V None


System Data[edit]

Ganish-Indur System[edit]

The primary is Ganish, an ordinary yellow main sequence star. It has a luminosity of 0.57 Sols, a mass of 0.894 Sols, and a diameter of 1.265 million km. The inner system consists of (I) a trace atmosphere worldlet, and (II) a corrosive atmosphere inferno world. (III) Indur orbits within the habitable zone and is designated the mainworld. (IV) a dense stony planetoid belt, (VI) an exotic atmosphere bigworld, (VII) a vacuum iceworld, and (VIII) a thin atmosphere radworld form the outer system – orbital position (V) is empty. Many of the worlds retain satellites.

Mainworld Data[edit]

(III) Indur[edit]

(III) Indur is designated the mainworld. It orbits Ganish at a mean distance of 0.65 AU (97.24 million km), within the habitable zone. It has an orbital period of 204 days 7 hours and a rotation period of 19.5 hours. The axial tilt is 17 degrees. Indur has a diameter of 9,611 km, a density of 5.69 g/cm³, and a surface gravity of 0.78 G. The world is geologically active. Its atmosphere is rated as Standard, with a mean surface pressure of 0.78 bar and a composition of 78% nitrogen, 21% oxygen, and 1% argon, water vapour, carbon dioxide, neon and other trace gases. Approximately 73% of the surface is covered in oceans of liquid water: average tidal ranges exceed 0.4m. Mean surface temperature: 17°C. The atmosphere is dynamic and strong weather systems driven by the star and the oceans cross the globe. The climate is seasonal.

Satellite[edit]

Indur retains a single natural satellite, a thin atmosphere hospitable world named Mumba:

(IIIa) Mumba (UWP G354336-6, orbiting Indur at 25 Diameters/240,000 km)

Mainworld geography and topography[edit]

Total surface area: 290 million km², Water surface area: 212 million km², Land surface area: 78 million km².

Native lifeforms[edit]

Both Indur and Mumba have extensive native life.

History & Background (Dossier)[edit]

No information yet available.

World starport[edit]

Indur has a routine quality starport.

  • A Class C Starport Facility has minimal if any shipyards and can only perform extremely limited repair work.
  • This facility has many very skilled personnel who can perform surprisingly sophisticated repair work despite the limited facilities.
  • This facility has refueling infrastructure and limited refining capabilities. One may purchase unrefined fuel here.
  • Starports of this class rarely have both a Lowport and a Highport.

World technology level[edit]

Indur possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

World government[edit]

Indur has a Feudal Technocracy government.

  • It is a government by specific individuals for those who agree to be ruled. Relationships are based on the performance of technical activities which are mutually-beneficial.
  • The typical power source of this government is an Oligarchy.
  • The typical power structure of this government is a Hegemony.

World military[edit]

No information yet available.

World economy[edit]

No information yet available.

Trade data[edit]

No information yet available.

World demographics[edit]

No information yet available.

World culture[edit]

No information yet available.

Historical data[edit]

World timeline[edit]

No information yet available.

UWP listing[edit]

No information yet available.

References & Contributors / Sources[edit]

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  1. "Jump Map API" and map location from Travellermap.com