Havary (world)

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Havary/Windfleet (Gateway 1416)
Classic Era (1115)
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere5 Thin
Hydrographics3 Wet World 30%
Population2 Low (900)
Government5 Feudal Technocracy
Law9 High Law (no weapons out of home)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary F3 V F2 D
Planetoid Belts 1
Gas Giants 2
Jump map from Travellermap.com [1]

Havary (World) Synopsis[edit]

Havary is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.

  • It is a non-aligned world dominated by human sophonts.
  • This planet contains a research station associated with it.


A largely unexplored world lying well off any of the main trade routes, the formidable nature of the native ecology has so far prevented large-scale exploration or exploitation of this world. The sole human colony is Fortress, a lone settlement at the spaceport consisting of 80 people, mostly scientists studying the planet's spectacularly diverse flora and fauna.

Binary Solar System[edit]

Havary Binary Star System
Star Name Hierarchy Color Classification Remarks
Havary Primary Primary Yellow-White F3 V
Havary Companion Secondary Yellow-White F2 D White dwarf

GURPS World Paragraph[edit]

No information yet available.

History & Background (Dossier)[edit]

No information yet available.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com