Ship's Hardpoint

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A Ship's Hardpoint is a semi-standardized ship mounting, generally intended for mission important equipment such as weaponry, defensive devices, or other important equipment.

  • Different kinds of turrets are typically emplaced on a hardpoint mounting.
  • And weaponry is typically emplaced within turrets, which are in turn located on a hardpoint mounting.

Please refer to the following AAB Library Data for more information:


Description (Specifications)[edit]

Armaments: Any ship may have one hardpoint per 100 tons of ship. Designation of a hardpoint requires no tonnage, and costs Cr100,000. Hardpoints may be left unused if desired. [1]

Selected Hardpoint Equipment[edit]

Some of the most commonly employed hardpoint equipment includes:

This equipment is typically mounted in a Ship’s Turret.

History & Background (Dossier)[edit]

The first ship’s, generally spaceships, created in the TL:7-9 epoch largely carried custom-mounted, mission-specific equipment in fixed mounts. As a true intrasystem and later interstellar economy grew, the need for flexible ships, equipment, and ease of construction and maintenance led to various kinds of standardized hardpoints being developed. These were accompanied by semi-standardized, yet customizable, jump drives, maneuver drives, ship’s computers, and other equipment. This approach to manufacturing made ship maintenance and servicing far less complex. Most shipwrights use standardized components, and standardized ship designs as much as possible. There is an economy of scale involved with these design philosophies.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Marc Miller. Starships (Game Designers Workshop, 1977), page/s 15.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Marc Miller. Starships (Game Designers Workshop, 1977), 16.