Flexos (world)

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Flexos/District 268 (Spinward Marches 1233)
Milieu 1116
E5A1422-8
StarportE Frontier - no facilities
Size5 Medium (8,000 km)
AtmosphereA Exotic
Hydrographics1 Dry World 10%
Population4 Moderate (60 thousand)
Government2 Participating Democracy
Law2 Low Law (no energy weapons)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
jumpmap?sector=Spinward+Marches&hex=1233&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary M1 V M2 V
Worlds 8
Gas Giants 0
Planetoid Belts 1
Cultural Details
Government Participating democracy
Law Level Low
Cultural Extension 1114
Army size (BEs) 0
Economic Details
Technology Level 8
Economic Extension
731-5
Resources7Few
Labor3Low (6 thousand)
Infrastructure1 Extremely limited
Efficiency-5Extremely poor
Importance -3
Resource Units 11
GWP (BCr) 0
World Trade Number 2.5
Trade Volume (MCr/year) 0
Starport Details
Classification Class-E
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Flexos is a nonindustrial, fluidic hellworld with a population struggling to survive in an inhospitable environment.

  • A fluid world has an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids.
  • Hellworlds often offer daily, and sometimes hourly, life-threatening situations to their inhabitants.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world. It is a Human dominated Non-Aligned world in the District 268 Subsector of Spinward Marches Sector.
Flexos/Plankwell (Spinward Marches 1233)
New Era
E5A1422-8
StarportE Frontier - no facilities
Size5 Medium (8,000 km)
AtmosphereA Exotic
Hydrographics1 Dry World 10%
Population4 Moderate (80 thousand)
Government2 Participating Democracy
Law2 Low Law (no energy weapons)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
Cultural Details
Government Participating democracy
Law Level Low
Cultural Extension 1114
Army size (BEs) 0
Economic Details
Technology Level 8
Economic Extension
731-2
Resources7Few
Labor3Low (8 thousand)
Infrastructure1 Extremely limited
Efficiency-2Fair
Importance -3
Resource Units 17
GWP (BCr) 0
World Trade Number 2.5
Trade Volume (MCr/year) 0
Starport Details
Classification Class-E
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Era: New Era

Flexos is a nonindustrial, fluidic hellworld with a population struggling to survive in an inhospitable environment.

  • A fluid world has an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids.
  • Hellworlds often offer daily, and sometimes hourly, life-threatening situations to their inhabitants.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world. It is a Human dominated Non-Aligned world in the Plankwell Subsector of Spinward Marches Sector.

  • A significant population of Darrians exists on this world.
  • A significant population of Aslan exists on this world.

Description (Astrography & Planetology)[edit]

No information yet available.

Binary Solar System[edit]

Flexos Binary Star System
Star Name Hierarchy Color Classification Notes
Flexos Primary Primary Red M1 V
Flexos Companion Secondary Red M2 V


History & Background (Dossier)[edit]

Flexos is a low-population backwater typical of the region. With only 60,000 people in its mid-tech communities, and further handicapped by having to contend with an exotic atmosphere, the world exports little and can afford few imports. Without substantial offworld investment Flexos will probably remain at the subsistence level forever.

Investment in such a marginal world tends to be cheap (though it is often not worth doing anyway). This may be one reason why a variety of survey teams and explorers have recently arrived on Flexos. There are rumors of chemical- extraction processes that may turn Flexos’ fluid oceans into an economic asset, but no hard data is available.

Flexos Army[edit]

Flexos has a small permanent military force that is armed with portable energy weapons such as Laser Rifles that have been smuggled in from off-planet since it does not have the technology to build its own. Apart from the Laser Rifles, the arsenal of this army consists mostly of projectile weapons and should be chosen from the Planetary Defense Force (PDF) lists.

There is also a Planetary Militia. All citizens must undertake basic training (usually 1 year) followed by a minimum of two weeks' training each year thereafter. The Planetary Militia are organized the same as the Gaea Prime PDF.

Flexos Police Force[edit]

The Police Force on Flexos consists of temporarily serving militia members and is treated exactly as the Planetary Militia, except that, when on patrol, they will carry Pistols and Nightsticks (One-handed Weapon) rather than Assault Rifles. One Shotgun is carried in each Police Cruiser too. Thanks to the off-world smugglers, the police have Comm Links.

Tactical Response Units[edit]

The Tactical Response Units are a special branch of the police. They will arrive on the scene with heavy firepower, and should be treated exactly as the Flexos Planetary Militia, with the same range of weapons, although high-explosives will tend not to be used, because of damage to property. Like the police, they have Comm Links.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com