Enllouakfo (world)

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Enllouakfo/Khuzedhoth (Knoellighz 1336)
Milieu 1116
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size1 Small (1,600 km, 0.05g - 0.09g)
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population6 Moderate (1 million)
Government9 Impersonal Bureaucracy
Law4 Moderate Law (no light assault weapons)
Tech LevelD Average Stellar (holo data)
See also UWP
Jump map from Travellermap.com [1]
System Details
Primary G1 V
Worlds 13
Gas Giants 1
Planetoid Belts 0
Cultural Details
Government Impersonal bureaucracy
Law Level Moderate
Cultural Extension 675D
Army Size (BEs) 1
Economic Details
Technology Level 13
Economic Extension
Labor5Moderate (100 thousand)
Infrastructure7 Generally available
Efficiency-5Extremely poor
Importance Extension 1
Resource Units 1
GWP (BCr) 3
World Trade Number 4.5
Trade Volume (MCr/year) 1,442
Starport Details
Classification Class-A
Port Size 4
Building Capacity (Tons) 1,150
Port employees 205
Port passengers (annual) 20,420

Enllouakfo is a vacuum world, lacking any atmosphere or surface water. The system has a population in the millions of sophonts, lacking the industrial base to be completely self-supporting. It is a Vargr dominated Non-Aligned world in the Khuzedhoth Subsector of Knoellighz Sector.


Enllouakfo is run by a collection of families of Vargr educated, trained and specialized in ways to run partitioned aspects of this small, almost planetoid, and Vacuum world. With only a single, wide belt of mining and a lonely, ice-ringed Gas Giant in the outer orbit, the mainworld is typical fare for a stopover system along the Bridge of Destiny, a Jump-1 main that stretches across four subsectors and polities in Knoellighz.

The need for a simple, uncomplicated refuel depot and belt mining headquarters has congealed the families of belters and system administrators here since the earlier days of the settlement of Khuzedhoth Subsector from Rimward Gvurrdon. Yet a beltstrike of rare earth elements in the closest bands of the single field is paying for the high-tech, planetoid Downport nestled in a crater of the mainworld.

It is at Enlloukafo that corporations and tramp traders do business without the brooding overwatch of the Navies engaged in the Quiet Wars between polities. Political lines fade as the need for trade trumps nationalism along the Bridge of Destiny. Smuggling is rampant here too in the guise of cargo dead-drops, clandestine and stealthy ship dockings, and outright black market, mobile, flash meets. Where it can manage to catch and tax transactions, the impersonal bureaucracy of Enllouakfo actually manages to break even and cover its operational overhead.


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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

    1. "Jump Map API" and map location from Travellermap.com