Directed Energy Weapon
A Directed Energy Weapon (DEW) is a weapon which uses non-kinetic types of energy as its primary agent of damage with little to no guidance.
- Many guides simply call them Energy Weapons.
Please see the following AAB articles for related data:
- Interstellar War
- Military Technologies
A DEW weapon is any one of a number of weapons which fire a highly energized beam of ionized gas at their targets, causing damage by their intense heat and kinetic energy. Hydrogen fuel is heated to a plasma state by a powerful laser ignition system, then released through a magnetically focussed field along the weapon's barrel.
The class can be further subdivided into plasma and fusion guns. Fusion guns contain the plasma slightly longer until a fusion reaction begins to take place. The extra firepower this produces makes the fusion gun the more powerful weapon in this class.
Energy weapons range in size from man-portable models, through battlefield weapons mounted on tanks, to starship turret weapons for use in deep space. The largest are contained in large batteries known as bays or in starship-length sized fittings called spinal mounts.
DEW weapons fall into three basic categories:
- High Energy
- Exotic Energy
Energy Weapons / Laser Weaponry
- Energy Pistols
- Energy Rifles
- Energy Heavy Weapons
- Energy Specialty Weapons
Explosive Weaponry & Grenades
High Energy Explosives:
- Disintegrator Weaponry
- Plasma Weaponry
- Heavy Plasma Weaponry
- Fusion Weaponry
- Heavy Fusion Weaponry
Exotic Energy Weapons
- Exotic Energy Weaponry
- Flame Weaponry
- Conventional Flamethrower
- Greek Fire Projector
- High Energy Flamethrower
- Jump Weaponry
- Particle Weaponry
- Sonic Weaponry
Around the TL:7-9 epoch, Energy Weapons or DEW (Directed Energy Weapons), also known as Beam Weapons or Projected Energy Weapons become a significant part of the battlefield. They start as rangefinders and target designators and eventually become a significant weapon for armored vehicles (AFVs), fighting ships, and even as infantry smallarms as the technology is miniaturized. 
References & Contributors (Sources)
- This article is an amalgamation of many different materials published over the several decades since 1977.
- Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), TBD. (Classic Traveller Book 5)
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), TBD.
- Loren Wiseman. "Advanced Lasers." Challenge 66 (1992): 26.
- Loren Wiseman. "Putting the Heat Back into Plasma." Challenge 76 (1994): TBD.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- An unpublished factoid written by Maksim-Smelchak