Ektron (world)

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Ektron/Darrian (Spinward Marches 0326)
Milieu 1116
C432652-9
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size4 Small (6,400 km)
Atmosphere3 Vacuum (very thin)
Hydrographics2 Dry World 20%
Population6 Moderate (4 million)
Government5 Feudal Technocracy
Law2 Low Law (no energy weapons)
Tech Level9 Early Stellar (fusion)
See also UWP
jumpmap?sector=Spinward+Marches&hex=0326&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary M1 V
Worlds 14
Gas Giants 3
Planetoid Belts 2
Cultural Details
Government Feudal technocracy
Law Level Low
Cultural Extension 2515
Army size (BEs) 1
Economic Details
Technology Level 9
Economic Extension
D53-5
ResourcesDVery abundant
Labor5Moderate (400 thousand)
Infrastructure3 Very limited
Efficiency-5Extremely poor
Importance -1
Resource Units 98
GWP (BCr) 7
World Trade Number 4
Trade Volume (MCr/year) 1,560
Starport Details
Classification Class-C
Port Size 4
Building Capacity (Tons) 3,800
Port employees 140
Port passengers (annual) 11,000

Ektron is a poor, non-agricultural and nonindustrial world.

  • It requires extensive imports of outside technology to maintain a modern, star-faring society.
  • It is unable to produce quality foodstuffs and must import them.
  • It has few prospects for economic development. Life here is drastically bleak. It is a member of Darrian Confederation in the Darrian Subsector of Spinward Marches Sector. 10% of the world's population is the Major Race Aslan. 80% of the world's population is the Minor Human Race Daryen.
Ektron/Darrian (Spinward Marches 0326)
New Era
C432652-B
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size4 Small (6,400 km)
Atmosphere3 Vacuum (very thin)
Hydrographics2 Dry World 20%
Population6 Moderate (6 million)
Government5 Feudal Technocracy
Law2 Low Law (no energy weapons)
Tech LevelB Average Stellar (large starships)
See also UWP
Cultural Details
Government Feudal technocracy
Law Level Low
Cultural Extension 251C
Army size (BEs) 1
Economic Details
Technology Level 11
Economic Extension
D53-2
ResourcesDVery abundant
Labor5Moderate (600 thousand)
Infrastructure3 Very limited
Efficiency-2Fair
Importance 0
Resource Units 156
GWP (BCr) 6
World Trade Number 4
Trade Volume (MCr/year) 2,331
Starport Details
Classification Class-C
Port Size 4
Building Capacity (Tons) 2,849
Port employees 175
Port passengers (annual) 200

Era: New Era

Ektron is a poor, non-agricultural and nonindustrial world.

  • It requires extensive imports of outside technology to maintain a modern, star-faring society.
  • It is unable to produce quality foodstuffs and must import them.
  • It has few prospects for economic development. Life here is drastically bleak. It is a member of Darrian Confederation in the Darrian Subsector of Spinward Marches Sector. This world is an Interface world, with a quarantine inspection facility for all ships. 20% of the world's population is the Major Race Aslan. 80% of the world's population is the Minor Human Race Daryen.

Description (Astrography & Planetology)[edit]

The world has one of the shortest years in the Confederation. It has a very thin atmosphere requiring Respirator/filter mask combinations for residents. Ektron's mountain leapers provide an insulating wool used for much of the local clothing. A family of fruit trees on Ektron retains carbon dioxide in its leaves, which locals use to brew a carbonated tea. The tea is exported to other worlds of the Confederation as a novelty drink.[2]

Monostellar System[edit]

Ektron Monostellar System
Star Name Hierarchy Color Classification Remarks
Ektron Primary Primary Red M1 V


History & Background (Dossier)[edit]

Other Data[edit]

Ektron was one of the original Darrian cluster worlds settled by the pre-Maghiz Darrians. It is conveniently located near the end of one spur of the Spinward Main, and within close proximity to the homeworld. This proximity nearly spelled the world's doom, when the EMP wave from Tanis swept through a few years after the Maghiz. Most of the colonists were living in domed cities whose electronics and systems were vulnerable to EM disruption, and about a quarter of the population perished when those systems failed.

The stranded survivors eked out an existence on their harsh world. The previous bureaucratic government was supplanted by a coalition of agricultural oligarchs whose monopoly on power was assured by the difficulty of growing food on Ektron. Under these landlords, the population lived in a miserable existence of semi-slavery, as agriculture on the world was extremely labor-intensive. The population began to go into further decline due to overwork, brutality and starvation, and by the time that Mire (Spinward Marches 0527) recontacted them, the population numbered less than fifteen percent of the pre-Maghiz level.

The new Confederation government outlawed slavery, emancipating the local population. New colonists were settled on the world to prevent recidivism, but an alternate form of income was necessary to preserve the status quo and support the world. The conversion from subsistence farming to profitable plantation cultures were complicated by Ektron's dry, thin air, preventing the use of offworld crops. Botanists and planters scoured the backcountry for suitable native plants instead. A number of crops were developed, but the salvation of the world came from an unlikely source, a plant called Ektron or Effervescent Tea.

Ektron Tea is an unassuming shade-loving shrub with one unusual feature: the leaves, in addition to yielding a powerful and tasty caffienated beverage, naturally store CO2. When the leaves are carefully processed and packaged, this CO2 can remain until it is released by immersion in hot or cold water, creating a wonderful carbonated drink. (No doubt the Brits are recoiling while they read this. But there's no accounting for taste in the far future.)

Most Ektron Tea was sold to the local Darrian market, where it was an enjoyable counterpoint to the usual serious diet of the average citizenry. The Third Imperium was slow in discovering this delicacy, until Makhidkarun began importing it into the rest of the Marches after the Third Frontier War. The drink has developed a significant reputation in the Confederation, often being used as a homeopathic cure for colds, allergies and hangovers.

Since the 1150s the drink has become affordable enough, thanks to expanded cultivation, for average Regency citizens to purchase and enjoy. The drink is marketed by several beverage companies under various distinctive brand names, including Vesuvius ("Vulcan Tea"), Akiracha ("ChaCha Brew") and Shumikkir-Makhiduran ("Effervesia", which comes in flavors like lemon and strawberry).

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com
  2. Marc W. MillerRobert ParkerNancy ParkerMatt Renner. Darrians (Game Designers Workshop, 1987), 22.