Dry (world)

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Dry/Khouth (Corridor 0210)
Milieu 0
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size3 Small (4,800 km, 0.24g - 0.34g)
Atmosphere1 Vacuum (trace)
Hydrographics0 Desert World 0%
Population4 Moderate (70 thousand)
Government3 Self-Perpetuating Oligarchy
Law3 Low Law (no automatic weapons)
Tech Level8 Pre-Stellar (superconductors)
Classic Era (1115)
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size3 Small (4,800 km, 0.24g - 0.34g)
Atmosphere1 Vacuum (trace)
Hydrographics0 Desert World 0%
Population8 Moderate (800 million)
Government7 Balkanization
Law7 Moderate Law (no firearms)
Tech LevelA Early Stellar (jump drive)
New Era (1200)
StarportX No Starport
Size3 Small (4,800 km, 0.24g - 0.34g)
Atmosphere1 Vacuum (trace)
Hydrographics0 Desert World 0%
Population0 Barren (0)
Government0 No Government structure
Law0 No Law
Tech Level0 Pre-Industrial (primitive)
See also UWP
System Details
Primary M1 V M9 V
Planetoid Belts 0
Gas Giants 1
Jump map from Travellermap.com [1]

Dry is a non-agricultural, pre-industrial, moderate population world with over a hundred million, but not yet at a billion sophonts in population size.

Description (Planetology)[edit]

This barren ball of rock is tidally locked with its primary, a dim red dwarf of barely 0.3 solar masses.

  • During the Imperial period it held special significance as a refueling stop for vessels entering Khouth Subsector from Deneb Sector, and supported a large population that supported critical traffic.

Binary Solar System[edit]

Dry Binary Star System
Star Name Hierarchy Color Classification Remarks
Dry Primary Primary Red M1 V
Dry Companion Secondary Red M9 V

History & Background (Dossier)[edit]

No information yet available.

Local Nobility[edit]

Dry, as a member world of the Third Imperium, holds the estate of three members of the Imperial Nobility, who are charged with overseeing the world.

History-Era: New Era[edit]

The Dzarrgh Federate took the system with little damage inflicted, but the local governor was a thug whose excesses drove off what little commerce with the Domain of Deneb remained. Even before the Collapse, a significant portion of the population had emigrated to Deneb, and after Virus was announced Denebian Navy units managed to bring the entire population to safety in Inar Subsector.

The Rose Brotherhood and Souk free trader collectives have apparently kept the starport in good repair, though its power facilities were damaged beyond salvage, and the facility remains inoperable. Descendants of the original evacuees have a legal right to reclaim their property, and a large contingent from Inar has enlisted with local hessian units that are intended to operate in Corridor.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com