Side view of a typical Denaar.
|Weight||70 to 100.0 kg|
|Homeworld location||Matinger (Fornast 1126)|
|Reference||Marc Miller's Traveller 147.|
The Denaar are a technologically sophisticated sophont species.
- 1 Description (Specifications)
- 2 History & Background (Dossier)
- 3 Worlds & Sectors (Astrography)
- 4 References & Contributors (Sources)
Denaar brain and vital organs are protected beneath a chitin-like, layered carapace, which is tough but flexible. In physical and mental capacity they are much like Humaniti, though they can carry more and require about double the living and work space. Their two brain lobes can, to some extent, compensate for damage, protecting their valuable immortal personality (see below).
Denaar eyesight is roughly equivalent to human, extending only slightly farther into the infrared, but their wider eye separation does allow peripheral vision beyond the human norm. They hear as well as humans in their dense home atmosphere, and their technology can usually compensate in lesser pressures. They have no sense of smell, but extremely sensitive taste perception.
But the Denaar are best known for their "intellect downloading" or, more crudely, "body hopping" ability. No new Denaar personalities have been created for hundreds of millennia: offspring are born without self-awareness or useful intelligence. But when a Denaar's body is damaged or elderly (roughly a fifty years life span), a mere ten minutes' touching of cerebral stems (normally concealed beneath a flap of the carapace) moves the existing Denaar intellect and personality to the new body from the old (which quickly fades and dies, no matter its age or condition). The process can be interrupted without hazard, and a Denaar intellect can survive up to five years in an intact brain lobe. Barring malice or catastrophe, then, an individual Denaar personality is immortal and un-aging.
Denaar virtual immortality causes a lack of concern about disease and serious injury.
Archaeological sophontology: Denaar memories, however, are no more lasting than human ones: despite their ancient existence (some recall visits by Second Imperium scouts!), the Denaar, like Humaniti, dwell mainly on the recent past.
Denaar virtual immortality fosters the cultural values of risk-taking, lack of forethought, and even a devil-may-care attitude. They have a minor cultural bias against mechanisms that replace the power of the mind, such as computers, and that as well as their zero population growth and individualism have probably conspired to keep them at TL–7.
Since their offspring are non-sentient, Denaar have no sense of family, and remain highly individualistic, making friends but highly valuing their independence.
A Denaar driving a Wheeled ATV.
Worlds & Sectors (Astrography)
The homeworld of this race (sophontic species) is:
World Listing: 1105
References & Contributors (Sources)
|This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.|
- Marc Miller. Marc Miller's Traveller (Imperium Games, 1996), 147.
- Timothy B. Brown. Aliens Archive (Imperium Games, 1996), 28-36.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science