Defender class Planetoid Monitor

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Defender class Planetoid Monitor
Distant Fringe Logo.gif
Distant Fringe vessel.
Type: HMP Monitor
Agility {{{agility}}}
Also see Planetoid Monitor
Architect Ade Stewart
Blueprint No
Canon No. Unpublished, non-canon fan design.
Cargo 130.0 Tons
Cost MCr6,510.426 (base)
MCr5,214.245
Crew 87
Enlisted 69
Officers 18
EOS {{{EOS}}}
Era 1105
Hardpoints 90
Hull Buffered Planetoid Hull
Illustration No
IOC Unknown.
Jump J-0
Maneuver 6 G
Manufacturer Various
Marines 0
Model Model/3 fib
Origin Distant Fringe
Passengers 0 High/Med
20 Low
QSP Not applicable.
Reference Fan: Ade Stewart
Size 9,000 Tons
Size-cat BCS
Streamlining Unstreamlined Hull
Tech Level TL–9
USP BM-J9066C9-880000-60609-0
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance.

The Defender class Planetoid Monitor is a warship.

Description (Specifications)[edit]

No information yet available.

  • The vessel is a TL-9 design.

Image Repository[edit]

No information yet available.

General Description & Deck Plans[edit]

No information yet available.

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
No. Category Remarks
1. Tonnage / Hull The Planetoid Monitor is constructed using a 9,000 dTon buffered planetoid hull that is fusion-tunneled internally and fusion-sculpted externally. It is unstreamlined and has no capability to perform atmospheric operations.
  • Individual sections of the ship are divided by bulkhead walls.
  • There are x6 airlocks located around the vessel. The cargo hold is accessed by doors.
  • The vessel is not capable of surface landings.
2. Crew Total Crew Complement: 87

x11 Command, x32 Engineering, x16 Gunners, and x27 Service, of which 5 double up as flight crew for the vessel's intrinsic subcraft as required. In addition, the vessel carries x1 Medic.

Accommodations

There are x55 Staterooms.

  • x55 Staterooms are given over to crew quarters. Senior staff have individual cabins: all other quarters are double occupancy.

There are x20 Low Berths, primarily used to hold casualties. They are tended by the vessel's Medic.

Accessible areas of the hull are fitted with grav plates and inertial compensators and have full life support and environmental systems.

  • There are internal monitoring and security systems throughout the vessel. Sections of the ship can be isolated in the event of an emergency.
  • There are multiple Emergency Lockers.
3. Performance / Engineering The vessel mounts a Maneuver-6 drive and a Power Plant-7, giving performance of 6-G acceleration and producing 630 Energy Points. The ship has an agility rating of 4 and an emergency agility of 6. The internal fuel tankage gives the power plant 4 weeks duration.
  • The engineering section has a main control room.
    • Ladders, gantries and platforms give access to the machinery.
4. Main Section / Electronics Adjacent to the bridge is a Model/3fib Computer: the vessel has a backup Model/3fib Computer.
5. Hardpoints x90 hardpoints.
  • The listed weapons systems are typical for the design. Alternative weaponry may be designated for specific missions.
6. Armament / Weaponry The normal weapons fit-out for a Defender class is:

x1 100-ton Bay mounting a Particle Accelerator

x3 100-ton Bays mounting heavy Missile launchers.

x20 triple Beam Laser turrets, typically grouped into four batteries each of 5 linked turrets.

7. Defenses The hull is naturally armored and is also plated, braced and structurally reinforced, giving it an armor rating of 7.

x30 triple Sandcaster turrets, typically grouped into three batteries each of 10 linked turrets.

The vessel is not fitted with screens or other passive defensive systems.

8. Craft Flight Section

The subcraft are housed in dedicated hangers: the hangers can be sealed and have a total volume of 78 dTons.

9. Fuel Treatment The vessel has internal fuel tankage of 630 dTons.
10. Cost The basic cost of the vessel, including its subcraft, is MCr6,510.426.
  • Architects Fee: MCr64.584.
  • If multiple examples of the design are ordered all of the ships in the production run qualify for a 20% discount, which reduces the price per unit to MCr5,214.245.
11. Construction Time 157 weeks (39 months) as standard.
  • Build times can be reduced by mass production and the efficiencies such processes generate, by increased financing, and by allotting additional yard resources and facilities to the construction contract.
12. Remarks Standard cargo capacity amounts to 130 dTons.

History & Background (Dossier)[edit]

No information yet available.

Distant Fringe Vessels[edit]

The Distant Fringe is said to be a far spinward-rimward area inhabited by colonists and refugees originating on Terra. The region is extremely isolated, separated from the rest of Charted Space by vast, almost uncrossable rifts that were once broached by a system of calibration Points and the use of tankers. Those few academics within Charted Space who have found references to the Distant Fringe regard it as little more than a tall tale. Likewise, many of the inhabitants of the Distant Fringe believe the existence of Charted Space to be mythical.[3]

Vessels originating within the Distant Fringe are very rarely encountered outside of the region. However, misjumps do occur and anomalies with bizarre spacetime and Jumpspace effects exist: as such, craft of this type are not entirely unknown within Charted Space.[4]

Class Naming Practice/s & Peculiarities[edit]

Each vessel within the class is named by the government of the state that produces it. They generally draw on traditional naming protocols and it is not uncommon for a historical class name to be reused.

  • Individual vessels within the class are issued specific serial numbers and transponder codes.
  • Naming a ship is considered a serious affair and is generally accompanied by a traditional ceremony, usually pouring a local beverage over the bows of the craft. Starfarers tend to be superstitious folk and a ship with a frivolous name is considered "unlucky".

Selected Variant Types & Classes[edit]

Paramilitary Ship - Defensive Ship - Planetoid Monitor:

  1. Type HMP class Planetoid Monitor
    1. Defender class Planetoid Monitor
    2. Empress Troyhune class Planetoid Monitor
    3. Guardian class Asteroid Monitor
    4. Hukkert class Monitor
    5. Methuselah class System Defense Monitor
    6. Obsidian class Asteroid Monitor
    7. Peset class Asteroid Monitor
    8. Porton class Asteroid Monitor
    9. Quesha FR-6 class Buffered Asteroid Monitor
    10. Sable class Heavy System Defense Monitor
    11. SH2K Frost G class Medium Asteroid Monitor
    12. SH7K Fromaag class Heavy Asteroid Monitor
    13. Temarn class Asteroid Monitor
    14. Type M2M class Planetoid Battle Station

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  2. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  3. An unpublished factoid written by Maksim-Smelchak
  4. An unpublished factoid written by Maksim-Smelchak