Cunnonic (world)

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Cunnonic/Darrian (Spinward Marches 0822)
Milieu 1116
E65767A-3
StarportE Frontier - no facilities
Size6 Medium (9,600 km)
Atmosphere5 Thin
Hydrographics7 Wet World 70%
Population6 Moderate (5 million)
Government7 Balkanization
LawA Extreme Law (no weapons)
Tech Level3 Pre-Industrial (basic science)
See also UWP
jumpmap?sector=Spinward+Marches&hex=0822&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary K0 V
Worlds 8
Gas Giants 2
Planetoid Belts 0
Cultural Details
Government Balkanization
Law Level Extreme
Cultural Extension 8475
Army size (BEs) 100
Economic Details
Technology Level 3
Economic Extension
852+1
Resources8Moderate
Labor5Moderate (500 thousand)
Infrastructure2 Extremely limited
Efficiency+1Average
Importance -2
Resource Units 80
GWP (BCr) 2
World Trade Number 2.5
Trade Volume (MCr/year) 0
Starport Details
Classification Class-E
Port Size 0
Building Capacity (Tons) 5,000
Port employees 0
Port passengers (annual) 0

Cunnonic is an agricultural, nonindustrial garden world with a near-ideal, utopian environment conducive to most sophonts.

  • As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • Its economy and population are growing and living conditions are expected to incrementally rise barring outside forces. The world will grow even quicker when its industrial sector begins to develop. It is a member of Darrian Confederation in the Darrian Subsector of Spinward Marches Sector. Less than 10% of the world's population is the Major Race Aslan. 90% of the world's population is the Minor Human Race Daryen.
Cunnonic/Darrian (Spinward Marches 0822)
New Era
C657758-8
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size6 Medium (9,600 km)
Atmosphere5 Thin
Hydrographics7 Wet World 70%
Population7 Moderate (20 million)
Government5 Feudal Technocracy
Law8 High Law (controlled blades)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
Cultural Details
Government Feudal technocracy
Law Level High
Cultural Extension 877B
Army size (BEs) 200
Economic Details
Technology Level 8
Economic Extension
A67-2
ResourcesAAbundant
Labor6Moderate (2 million)
Infrastructure7 Generally available
Efficiency-2Fair
Importance 0
Resource Units 336
GWP (BCr) 35
World Trade Number 4
Trade Volume (MCr/year) 2,418
Starport Details
Classification Class-C
Port Size 4
Building Capacity (Tons) 12,350
Port employees 350
Port passengers (annual) 25,000

Era: New Era

Cunnonic is an garden world with an environment conducive to most sophonts. The system hosts a population between 100 thousand and 10 million sophonts. It is a member of Darrian Confederation in the Darrian Subsector of Spinward Marches Sector. This world is an Interface world, with a quarantine inspection facility for all ships. Less than 10% of the world's population is the Major Race Aslan. 90% of the world's population is the Minor Human Race Daryen.

Description (Astrography & Planetology)[edit]

Cunnonic's climate is cool but tolerable. Its many volcanoes are violently active on the average of at least once a year and cause earthquakes and tsunamis. By far the biggest obstacle to colonization was the presence of hostile native life. Large predators of several types ranged the one large continent, and poisonous trappers were common in the archipelagos. Much smaller herbivores ruined many crops before effective deterrents for them were found. All in all, a very Earth like planet for a people who had lived on a tame planet like Darrian to conquer.

Monostellar System[edit]

Cunnonic Monostellar System
Star Name Hierarchy Color Classification Remarks
Cunnonic Primary Primary Orange K0 V


History & Background (Dossier)[edit]

One of the less hospitable worlds which Darrian settlers colonized. Perhaps because so many of the colonists were Solomani (who were used to such worlds), the planet's government split into eight factions. A higher tech level would be possible if these various factions would cooperate (especially on their starport), but that seems unlikely. Fortunately, these various groups rarely resort to outright warfare to settle their differences.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com