Cobra class Corsair

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Cobra class Corsair
Imperial Sunburst-Sun-IISS-Traveller.gif
Published, canon starship design.
Type: P Corsair
Also see
Blueprint {{{blueprint}}}
Canon {{{canon}}}
Cargo Tons
Cost MCr
Crew
Officers TBD
Enlisted TBD
Hardpoints
Hull {{{hull}}}
Jump J-
Maneuver G
Model TBD
Origin Third Imperium
Passengers High/Med Low
QSP TBD
Reference TBD
Size Tons
Streamlining {{{aerodynam}}}
Tech Level TL–
USP TBD
Starships are designed with the Classic Traveller format, using High Guard.

The Cobra class Corsair is a pirate warship.

Description (Specifications)[edit]

No information yet available.

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (of ten craft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
No. Category Remarks
1. Tonnage TBD tons.
2. Crew TBD crew.
3. Performance Propulsion:
  • Jump-TBD
  • TBD-G acceleration
  • Power Plant-TBD
  • TBD-EPs
  • Agility-TBD
4. Electronics Model TBD fib computer.
5. Hardpoints xTBD hardpoints.
6. Armament The normal weapons fit-out for it is:
  • No information yet available.
  • No additional information yet available.
7. Defenses No information yet available.
  • No additional information yet available.
8. Craft TBD
9. Fuel Treatment TBD
10. Cost MCrTBD.
11. Construction Time TBD months to build, TBD months in quantity.
12. Comments TBD
  • Standard cargo capacity amounts to TBD.0 tons.

History & Background (Dossier)[edit]

No information yet available.

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  2. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.