Cleaver class Close Escort

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Cleaver class Close Escort
Distant Fringe Logo.gif
Distant Fringe vessel.
Type: EL Close Escort
Also see Corvette
Architect Ade Stewart
Blueprint No
Canon No. Unpublished, non-canon fan design.
Cargo 10 Tons
Cost MCr1008.709 (base)
MCr806.968 (qty)
Crew 21
Officers 5
Enlisted 16
Era {{{era}}}
Hardpoints 10
Hull Wedge Hull
Illustration {{{illustration}}}
IOC No information yet available.
Jump J-2
Maneuver 4 G
Manufacturer Various
Marines 27
Model Model/3
Origin Distant Fringe
Passengers 0 High/Med 6 Low
QSP No information yet available.
Reference None
Size 1000 Tons
Size-cat {{{size-cat}}}
Streamlining Streamlined Hull
Tech Level TL–11
USP EL–A124432–800000–40003-0
Starships are designed with the Classic Traveller format, using Book 5 High Guard

The Cleaver class Close Escort is a Close Escort.

Description (Specifications)[edit]

A generic class of small warship, the Light Corvette is an escort vessel frequently encountered along Star Lanes within the Distant Fringe region. It is classified as a Close Escort and is constructed as a conventional design. Similar designs have been in use from the time the Distant Fringe was first settled.

  • The vessel is a TL-11 design.

Image Repository[edit]

Light Corvette.
J2 1000dT Light Corvette.jpg

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
No. Category Remarks
1. Tonnage The Light Corvette is constructed using a 1,000 dTon hull built in a generally wedge-shaped configuration. The hull is fully streamlined, giving good atmospheric performance that is further enhanced by its onboard gravitic systems.
  • Individual sections of the ship are divided by bulkhead walls.
  • There are multiple airlocks located around the vessel. The cargo hold is accessed by doors and has a loading ramp.
  • The vessel has sturdy retractable legs, allowing surface landings.
2. Crew 21 personnel.
  • 9x command, 3x engineering, 6x gunnery, 2x service, and 1x Flight.
  • The vessel typically carries 27 marines (26 troopers and an officer).

Accommodations
There are 30 Staterooms.

  • 15 Staterooms are given over to the crew. The command crew have individual cabins: all other crew quarters are double occupancy.
  • 14 Staterooms are available for ship's troops (who travel double occupancy), officers (who travel single occupancy) or important passengers.
    • The remaining one stateroom is fitted out as a medical bay.

There are 6 Low Berths, primarily used for emergency medical purposes.

Accessible areas of the hull are fitted with grav plates and inertial compensators and have full life support and environmental systems.

  • There are internal monitoring and security systems throughout the vessel. Sections of the ship can be isolated in the event of an emergency.
  • There are multiple Emergency Lockers.
3. Performance The vessel mounts a DeVoss-type Jump-2 drive, a Maneuver-4 drive, and a Power Plant-4, giving performance of Jump-2, 4-G acceleration, and producing 40 Energy Points. The ship has an agility rating of 2 and an emergency agility of 4. The internal fuel tankage is sufficient for two Jump-2s and gives the power plant 6 weeks duration.
  • The engineering section has a main control room.
    • Ladders, gantries and platforms give access to the machinery.
  • The jump drive utilizes a hull grid.
  • The jump drive is fitted with a jump governor.
4. Electronics Adjacent to the bridge is a Model/4 Computer: the vessel has a backup Model/4 Computer.
5. Hardpoints x10 hardpoints.
  • The listed weapons systems are typical for the design. Alternative weaponry may be designated for specific missions.
6. Armament The normal weapons fit-out for a Light Corvette is:
7. Defenses The hull is plated and structurally reinforced, with an armor rating of 8.
8. Craft Flight Section

The subcraft is housed in a dedicated hanger: the hanger can be sealed and has a total volume of 52 dTons.

9. Fuel Treatment The vessel has internal fuel tankage of 240 dTons.
10. Cost The basic cost of the vessel is MCr1008.709.
  • If multiple examples of the design are ordered all of the ships in the production run qualify for a 20% discount, which reduces the price per unit to MCr806.968.
  • The vessel and its subcraft are standard designs. Detailed architectural plans are widely available and no design fee is chargeable.
11. Construction Time 120 weeks (30 months) as standard.
  • Build times can be reduced by mass production and the efficiencies such processes generate, by increased financing, and by allotting additional yard resources and facilities to the construction contract.
12. Comments Standard cargo capacity amounts to 10 dTons.
  • The cargo hold can be sealed and has independent life support and environmental systems.
  • Sections of the hold may be isolated if desired and can be provided with specialized environmental conditions.

History & Background (Dossier)[edit]

The design is representative and a large number of variants exist, particularly with regard to the allotted weapons systems, onboard electronics, and the fit out of internal spaces.

Distant Fringe Vessels[edit]

The Distant Fringe is said to be a far spinward-rimward area inhabited by colonists and refugees originating on Terra. The region is extremely isolated, separated from the rest of Charted Space by vast, almost uncrossable rifts that were once broached by a system of calibration Points and the use of tankers. Those few academics within Charted Space who have found references to the Distant Fringe regard it as little more than a tall tale. Likewise, many of the inhabitants of the Distant Fringe believe the existence of Charted Space to be mythical.[3]

Vessels originating within the Distant Fringe are very rarely encountered outside of the region. However, misjumps do occur and anomalies with bizarre spacetime and Jumpspace effects exist: as such, craft of this type are not entirely unknown within Charted Space.[4]

Class Naming Practice/s & Peculiarities[edit]

Each vessel within the class is named by the government of the state that produces it. They generally draw on traditional naming protocols and it is not uncommon for a historical class name to be reused.

  • Individual vessels within the class are issued specific serial numbers and transponder codes.
  • Naming a ship is considered a serious affair and is generally accompanied by a traditional ceremony, usually pouring a local beverage over the bows of the craft. Starfarers tend to be superstitious folk and a ship with a frivolous name is considered "unlucky".

The class are nicknamed "axeheads" due to their upright wedge-shaped configuration.

Selected Variant Types & Classes[edit]

Close Escort

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  2. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  3. An unpublished factoid written by Maksim-Smelchak
  4. An unpublished factoid written by Maksim-Smelchak