CharGen = CHAR-acter GEN-eration.
- It is the act of rolling dice (...a random element) and making career choices (...a deliberative element).
The actual details of CharGen have been changed and modified a number of times over the years since Traveller was first published in 1977 CE, but it has always kept the possibility of character death during the process.
Another key feature is that Traveller has consistently rejected features of character advancement common to other RPGs. Traveller has rejected experience points in most of its editions. Referees or gamemasters typically award good roleplay and clever choices in other ways.
Traveller is best known for its potential lethality in CharGen, which has been the butt of numerous jokes, comments, and even Tshirts since the year of its origin.
References & Contributors (Sources)
- Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), TBD.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science