Carse (world)

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Carse/Lunion (Spinward Marches 2224)
Milieu 1116
C563325-9
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km)
Atmosphere6 Standard
Hydrographics3 Wet World 30%
Population3 Low (6 thousand)
Government2 Participating Democracy
Law5 Moderate Law (no concealable weapons)
Tech Level9 Early Stellar (fusion)
See also UWP
jumpmap?sector=Spinward+Marches&hex=2224&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary M3 V M6 V
Worlds 13
Gas Giants 1
Planetoid Belts 0
Cultural Details
Government Participating democracy
Law Level Moderate
Cultural Extension 1237
Army size (BEs) 0
Economic Details
Technology Level 9
Economic Extension
621-3
Resources6Few
Labor2Low (600)
Infrastructure1 Extremely limited
Efficiency-3Poor
Importance -1
Resource Units 8
GWP (BCr) 0
World Trade Number 3
Trade Volume (MCr/year) 0
Starport Details
Classification Class-C
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Carse supports a population of fewer than 10,000. It is a member of Third Imperium in the Lunion Subsector of Spinward Marches Sector and in the Domain of Deneb. Carse , as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world.

Carse/Lunion (Spinward Marches 2224)
New Era
C563325-A
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km)
Atmosphere6 Standard
Hydrographics3 Wet World 30%
Population3 Low (8 thousand)
Government2 Participating Democracy
Law5 Moderate Law (no concealable weapons)
Tech LevelA Early Stellar (jump drive)
See also UWP
Cultural Details
Government Participating democracy
Law Level Moderate
Cultural Extension 1338
Army size (BEs) 0
Economic Details
Technology Level 10
Economic Extension
621-4
Resources6Few
Labor2Low (800)
Infrastructure1 Extremely limited
Efficiency-4Very poor
Importance 0
Resource Units 7
GWP (BCr) 0
World Trade Number 3
Trade Volume (MCr/year) 128
Starport Details
Classification Class-C
Port Size 3
Building Capacity (Tons) 0
Port employees 10
Port passengers (annual) 200

Era: New Era

Carse supports a population of fewer than 10,000. It is a member of Regency of Deneb in the Lunion Subsector of Spinward Marches Sector.

Description / Astrography & Planetology[edit]

No information yet available.

Binary Solar System[edit]

Carse Binary Star System
Star Name Hierarchy Color Classification Notes
Carse Primary Primary Red M3 V
Carse Companion Secondary Red M6 V


System Data[edit]

No information yet available.

Mainworld Data[edit]

No information yet available.

Mainworld Geography & Topography[edit]

The world is covered with a variety of biomes including deserts, grassy plains, and temperate forests. Despite what seems like a rather lush garden world-like environment, it is anything but. Local conditions favor specially adapted lifeforms and human-congruous life struggles on the world.

Native Lifeforms[edit]

The planet has a rich biosphere including the popular Meldo plant, which is popular throughout the sector and beyond for its tasty fruit.

History & Background / Dossier[edit]

No information yet available.

Imperial High / Landed Nobility[edit]

Carse , as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world.

World Starport[edit]

Carse has a routine quality starport.

  • A Class-C Starport Facility has minimal if any shipyards and can only perform extremely limited repair work.
  • This facility has many very skilled personnel who can perform surprisingly sophisticated repair work despite the limited facilities.
  • This facility has refueling infrastructure and limited refining capabilities. One may purchase unrefined fuel here.
  • Starports of this class rarely have both a Lowport and a Highport.

World Technology Level[edit]

Carse possesses a Technology Level of TL-9.

  • Common Communication technologies for this TL include: fiber optics and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: fusion power.
  • Common Transportation technologies for this TL include:
    • Land: ultra high-speed trains and early grav vehicles.
    • Water: high efficiency sailcraft, multihulled seacraft, improved artificial gears.
    • Air: tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
    • Space: SSTO spacecraft, early military spacecraft, and interstellar STL starships
    • FTL: prototype Jump Drive-1.

World Government[edit]

Carse has a Participatory Democracy government.

  • It is a government by advice and consent of the citizen.
  • The typical power source of this government is an Democracy.
  • The typical power structure of this government is a Unitary State.

World Military[edit]

No information yet available.

World Economy[edit]

Most of the population is employed in tourism, serving the offworld visitors who have come to see the spectacular wind-worn rock formations of the Gresni Desert.

  • Other important sources of employment are servicing the starport or raising cactus-like Meldo-fruit plants for export.

Trade Data[edit]

No information yet available.

World Demographics[edit]

No information yet available.

World Culture[edit]

No information yet available.

Urbanization[edit]

No information yet available.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com