Brilliant Lances

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Brilliant Lances
BrilliantLances.jpg
Traveller Starship Combat
Publisher Game Designers Workshop
Author Frank ChadwickDave Nilsen
Version Traveller The New Era
Edition 1st
Format Game (Large)
Pages 32
Year Published 1994
Language English
Canonical Yes
Available from RPGNow
ISBN 1-55878-152-8 Product No. 0304
Table of Contents
Introduction 2
Task Resolution 3
Sequence of play 4
Plotting and movement 5
Sensor lock 11
Communications 15
Fire and combat 17
Defense 20
Damage 21
Damage control 25
Miscellaneous Objects and Issues 27
Scenarios 30
Brilliant Lances is a TNE era starship combat game.

Description (Specifications)[edit]

"In space combat, you never see your opponent until it's all over, if even then. With acquisition and tracking ranges measured in tens of thousands of kilometers, to human eyes the people that are trying to kill you are not even a speck. But they can hurt you, even though you can't see them. Precise laser arrays and big particle accelerators, honed by centuries of engineering, can reach out without warning to slit your hull like the belly of a fish, spilling life -- oxygen, heat, and fuel -- into the hard vacuum.

That's why space combat is a game of cat-and-mouse. Keep yourself wrapped in the mantle of space-cold, dark, silent. Keep your thrust burns to minimum-they blaze like miniature suns for all to detect. Rig your passive sensors to greedily absorb data, but remain quiet yourself-give nothing away. Keep your weapons ready, in case... There! A faint trace of mid-wavelength infrared betrays a maneuver drive. Bring up the LIDAR dishes while the big passive array builds up a targeting solution. The moments seam endless while every crew member shares the same thought: 'Have they seen us?' Is the unseen enemy at this moment doing the same thing you are?

You might never know the answer. If you beat him, maybe you'll find out. But what if you hadn't seen him first? Some questions must remain unanswered when death, unbidden, comes scorching toward you as silent, brilliant lances."

Table of Contents[edit]

Rules of Play
Section / Article Page/s
Introduction and Components 2
General Course of Play 3
Task Resolution 3
Sequence of Play 4
Plotting and Movement 5
Spacecraft Control Panels and Movement Logs 8
Using the Missile and Drone Log Sheet 11
Sensor Lock 11
Communicators 15
Facing 16
Fire and Combat 17
Defenses 20
Damage 21
Damage Control 25
Boarding Actions 26
Surprise 26
Miscellaneous Objects and Issues 27
Q & A 29
Tournaments 29
29
Scenarios 30
Technical Booklet
Section / Article Page/s
Designing Spacecraft 1
Starship Data Profiles (33 vessels) 19

Game Contents[edit]

Brilliant Lances includes:

Game Features

Contents

  • x1 32-page "Rules of Play"
  • x1 48-page Technical Booklet
  • x3 play maps
  • x2 Player Aids Cards
  • x1 Pad: Missile and Drone Log
  • x2 sheets of counters, x1 large sheet, x1 small; x183 counters total
  • Additions, Clarifications, and Corrections sheet, dated August 9, 1993.

Meta-history & Background (Dossier)[edit]

No information yet available.

Credits (Primary Sources)[edit]

Design
Frank Chadwick & Dave Nilsen
Artwork and Design
Kirk Wescom and Rob Lazzaretti

References & Contributions (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.