A Ship’s Computer also transmits control impulses for maneuver and jump drives, and conducts the routine operation of all ship systems. What the computer actually does is based on the programs actually installed and operating at any one time. 
Selected Ship's Computer Types
- Model/1 Computer (including the Model/1fib and the Model/1bis)
- Model/2 Computer (including the Model/2fib and the Model/2bis)
- Model/3 Computer (including the Model/3fib)
- Model/4 Computer (including the Model/4fib)
- Model/5 Computer (including the Model/5fib)
- Model/6 Computer (including the Model/6fib)
- Model/7 Computer (including the Model/7fib)
- Model/8 Computer (including the Model/8fib)
- Model/9 Computer (including the Model/9fib)
Selected Ship's Computer Modifiers
- Bis: From the old Terran French word bis, which translates as "again".
- Fib: A contraction of Fibre Optic Computer.
Ship’s Computers within Charted Space are intentionally built to work under a number of different operating systems, different technology levels of computers, and to be extensively toughened for use under hard vacuum and heavy exposure to cosmic radiation if necessary. 
One overall computer for the ship must be specified; the basic requirement for this computer is based on the tonnage of the ship. The catalogued computer models indicate the model number, price, tonnage, CPU, and storage minimum ship size, energy point requirement, and tech level. 
- Model number is the relative size of the computer, and corresponds to the computer model numbers in earlier ship catalogues.
- Prices are given in megacredits.
- Tonnage is the number of interior tons required for the installation of the computer.
- CPU and storage capacity are included for use regarding computer programming.
- Ship size shows the hull tonnage code which requires a certain computer as a minimum. For instance, a 10,000 ton ship has hull code K, and requires at least a Model/4 computer to be installed.
- Tech level shows the minimum expected tech level required to build the indicated computer.
- Energy point requirement is the number of energy points which must be committed to powering the computer.
- A Model/1 computer is required on a ship which makes a Jump-1 trip, a Model/5 computer is required on a ship which makes a Jump-5 trip.
- Computer models greater than Model/6 do not allow greater jumps, and in any case, the ship would require the appropriate jump drive.
- The Bis models are capable of controlling a jump one higher than their model numbers. Model/1 bis is capable of controlling a Jump-2 trip.
- Models bis and fib are often notated with a letter in parentheses after the model number. This letter is the Universal Ship Profile code for the computer. Thus, the USP code for a Model/5 fib is E.
- Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 21-22.
- Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), TBD.
- Jordan Weisman. "Book 2." Adventure Class Ships Volume 1 (1982): 3-4.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science