Auxiliaries

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Auxiliaries are the noncombatants of the fleet. Many are not armed, but experience says some auxiliaries do face combat and need to be capable of at least defending themselves.

Description[edit]

Although these ships are not normally considered combatants they are essential for maintaining Imperial Naval operations.

Strategy and Doctrine[edit]

Auxiliaries linger on the fringes of the battle area and resupply the fighting ships with fuel, missiles, provisions, and other military materiel. Some Auxiliaries are designed to provide special services in the same role as supply ships and replenishers.

History and background[edit]

No information yet available.

Ship Classes[edit]

Auxiliary Types:

Casualty Ship (AC) These vessels function primarily as mobile medical treatment facilities and hospitals. Most are operated by the military forces of various nationalities, as they are intended to be used in or near war zones.

Although attacking casualty ships is greatly discouraged, belligerent navies have the right to board such ships for inspections.

The purpose of these vessels is to provide transport for troops and their equipment. Although they usually carry defensive weaponry they are not intended to engage in combat. If they have to, their focus is to get the troops off beforehand. The ships carry a number of smaller vessels including assault shuttles to move troops to their bases or the battlefield. These vessels are seldom found without the company of an escort.
Fleet Tug (AE) Fleet tugs are used to provide mobility to structures and vessels with limited or no movement capability. They are used to deal with damaged vessels as well as the wreckage following a battle. Such ships tend to have very strong skeletons and propulsion systems, and good computers capable of calculating the ballistic of both passive and active objects in a multiple object scenario, so as to avoid collisions in crowded areas. Some of the largest have jump capability, but most do not and are used in-system.
Tankers (AF) Transport and provide fuel for other ships. Some contain purification plants, and most have fuel cutters whose purpose is to transport fuel to other vessels. Ofttimes the fuel cutters have fuel scoops which allow them to restock tankers from local gas giants. They are also often known as fleet tankers to differentiate them from their civilian counteparts.
Replenishment (AM) Provides transport for provisions, parts, weapons, and other materials for the fleet. When equipped with special modules they can also transport troops. The largest can be used to even transport smaller vessels such as SBDs.
Ordinance (AO) The purpose of these vessels is to transport weapons and munitions. Although they usually carry defensive weaponry they are not intended to engage in combat. These vessels are seldom found without the company of an escort.
Salvage/Recovery (AS) These ship are designed to provide recovery and maintenance support to warships. These ships range from small vessels repairing smallcraft to large mobile dry-docks servicing some of the largest ships. Repair ships offer a broad range of repair capability including equipment and personnel for repair of more significant machinery failures or battle damage.
Ship Tender (AT) The primary role of these vessels is maintenance and repair, although they may also have a replenishment role. Larger tenders are equipped with large workshops, advanced tech labs for calibration, extensive multiple tool sets of every sort required to maintain and repair damaged ships, they can very nearly be called mobile shipyards. Many, given time and components, can install or perform major repairs in the field. These tend to be lightly armored, unarmored, with only of sufficient maneuverability to keep up with the fleet- everything else is given over to the main mission of attending to the needs of damaged ships. Smaller tenders tend to be faster, and may be lightly armed and may be assigned to maintain groups of smaller vessels and navigational aids.
Utility Ships (AU) Utility Ships perform a wide variety of tasks for the navy, including maintenance of navigational aids, technical research, target ships, degaussing, survey, recreation, administrative support, and communication/sensor relays.
Refinery Ships (AX) The usual primary purpose of these ships is refining fuel for ships, but also generate a variety of other gases and liquids. Most refinery ships produce a variety of products in the normal course of distillation operations, which they may or may not retain.
Tanker / Replenishment Ship (AZ) These vessels combine both the tanker and replenishment functions into one platform. Based on the tech level 13 modification of the TF-13 tanker. Additional prototypes of the TT-14 and TT-15 were produced, but did not show sufficient advantage over the TT-13 and weren't produced in quantity.

Auxiliary Sub-types[edit]

Rift Tanker (AZT) A special-purpose tanker designed to support operations in the sparse-stellar territories of the rifts.
Attack Cargo Vessel (AM-Q) An armed cargo vessel usually manned by naval or naval reserve personnel. They are used to provide supply materials and personnel in potentially hostile areas. They are also used to provide additional combat support for convoy operations. These vessels differ from the Q-Ship (QT) in that they are openly armed, and are not designed as lures to hostile vessels.

Representative Classes[edit]

1 Representative Casualty Ships (AC) Classes[edit]

Class Origin Hull
Designation
Technology
level
Tonnage Jump
drive
Ghent Class Medical Frigate Third Imperium AC 15 4,000 Jump 4

6 Representative Transports (AD) Classes[edit]

Class Origin Hull
Designation
Technology
level
Tonnage Jump
drive
Chapter Class Battle Transport The Protectorate AD 12 100,000 Jump 3
Faith Class Brigade Transport Zydarian Codominium AD 10 20,000 Jump 1
Fringian Military Ship Transporter Distant Fringe AD 11 30,000 Jump 2
Great Eastern ClassTroop Transport Third Imperium ADL 15 50 Jump 0
Irale Class Brigade Transport Third Imperium AD 15 120,000 Jump 4
Khas'ahi Class Troop Transport Sath Alliance AD 10 40,000 Jump 1


11 Representative Tankers (AF) Classes[edit]

Class Origin Hull
Designation
Technology
level
Tonnage Jump
drive
Baron Class Transport Tanker Caledonian AF 12 60,000 Jump 3
Bellicose Class Assault Tanker Biumvirate AF 10 6,071 Jump 1
Compassionate Class Tanker Old Worlds Navy AF 12 300,000 Jump 3
Duke Class Jump Tanker Caledonian AF 12 75,000 Jump 3
Giant Class Tanker Third Imperium AFA 15 600,000 Jump 4
Hóng Chá Class Tanker Celestial League AF 10 10,000 Jump 1
Iadiadlsiz Class Fleet Tanker Zhodani AF 14 480,000 Jump 3
Ice Rock Class Asteroid Tanker Third Imperium AFA 15 980,000 Jump 4
Integrity Class Tanker Khuur League Fleet AF 12 89,000 Jump 3
Ish'ka Class Tanker Sath Alliance AF 11 6,000 Jump 2
Jolly Green Giant Class Tanker Third Imperium AF 15 400,000 Jump 4

11 Representative Replenishment (AM) Classes[edit]

Class Origin Hull
Designation
Technology
level
Tonnage Jump
drive
Chtierabl Class Transport Zhodani AM 13 10,000 Jump 3
Culgoa Class Supply Ship Third Imperium AM 13 3,400 Jump 4
Dal Hallen Class Free Trader Rimward Federation AM 10 600 Jump 1
Exad Class Fleet Replenishment Ship The Last Line AM 11 2,000 Jump 2
Fournir Class Fleet Replenishment Ship Strend Cluster AM 14 10,000 Jump 3
Garrett Durant Class Cargo Hauler Nexus AM 12 3,000 Jump 1
Glacier Class Store Ship Third Imperium AM 13 8,300 Jump 4
Globus Class Fleet Replenishment Third Imperium AM 15 30,000 Jump 4
Hummock Class Replenishment Ship Caledonian AMA 12 5,000 Jump 2
Jack Driscoll Class Bulk Freighter Nexus AM 11 5,000 Jump 2
Jade Serpent Class Fleet Support Vessel Alsas AM 12 2,600 Jump 1


1 Representative Salvage/Repair (AS) Classes[edit]

Class Origin Hull
Designation
Technology
level
Tonnage Jump
drive
Briareus Class Repair Ship Third Imperium ASA 20,000 Jump

3 Representative Tender (AT) Classes[edit]

Class Origin Hull
Designation
Technology
level
Tonnage Jump
drive
Fringian Heavy Lander Distant Fringe AT 9 1200 Jump 0
Fringian Interface Lander Distant Fringe AT 9 400 Jump 0
Hecla Class Destroyer Tender Third Imperium AT 10,000 Jump 2

1 Representative Utility (AU) Classes[edit]

Class Origin Hull
Designation
Technology
level
Tonnage Jump
drive
Donskoy Kasak Class Degaussing Vessel Third Imperium AU 15 1,000 Jump 1


1 Representative Hybrid (AZ) Classes[edit]

Class Origin Hull
Designation
Technology
level
Tonnage Jump
drive
Dromedary Class Tanker/Replenishment Ship Third Imperium AZA 15 300,000 Jump 4

References and contributors[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.