Ardasii (world)

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Ardasii/Tobia (Trojan Reach 2815)
Classic Era (1115)
B550684-9
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere5 Thin
Hydrographics0 Desert World 0%
Population6 Moderate (1 million)
Government8 Civil Service Bureaucracy
Law4 Moderate Law (no light assault weapons)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary F7 V
Planetoid Belts 1
Gas Giants 0
jumpmap?sector=Trojan+Reach&hex=2815&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]

Ardasii is a poor, nonindustrial desert world with no free-standing water.

Description (Astrography & Planetology)[edit]

No information yet available.

Monostellar System[edit]

Ardasii Monostellar System
Star Name Hierarchy Color Classification Remarks
Ardasii Primary Yellow-White F7 V


History & Background (Dossier)[edit]

Ardasii is a poor, non-industrial desert world located in the Tobia Subsector of the Trojan Reach.

Other Notes[edit]

Non-canon: A squadron of the 204th Fleet is stationed here. Ardasii holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. The knight's estates are protected by a company of elite desert fighters. They are equipped with special combat environmental suits which allow them to mitigate the effects of water loss and recycle moisture. They use vehicles powered by small fusion power plants supplemented with hydrogen fuel cells that create pure water as a waste product. They are armed with laser rifles and carry solar power arrays which allow them to recharge their weapons in the field.

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com