This is a subsector under construction and is currently being input-programmed into the Traveller RPG Wiki.
|No. of Stars||21|
|Majority Control||Vargr Extents - TBD%|
|2nd Control||Other - TBD%|
No information or synopsis yet available.
- 1 Description (Specifications)
- 2 History & Background (Dossier)
- 3 References & Contributors (Sources)
The Anghikh Subsector has an estimated population in 1202 of approximately 146 million, a decline of 99.6% from its Pre-Collapse population. Koudhgzaen has the highest population (90 million) while Nogh has the highest tech level rating (9). The Anghikh subsector had an estimated population in 1120 of approximately 35.1 billion. Its highest population was 20 billion at Anghikhwhich also had the highest tech level (15).
Subsector Summary: 1116
Anghikh, subsector E of Provence has 21 worlds, of which 21 have native gas giants. The estimated population for the subsector is 19 billion sophonts (not necessarily humans). There are five High population (Hi) worlds, no Moderate population (Ph) worlds, six Non-industrial (Ni) worlds, eight Low population (Lo) worlds, and no Barren (Ba) worlds. There are three Agricultural (Ag) worlds versus one Pre-Agricultural (Pa) world, and one Non-Agricultural (Na) world. There are two Rich (Ri) worlds versus three Industrial (In) worlds. There are no Asteroid (As) belts, one Desert (De) world, no Garden (Ga) worlds, two Ice-capped (Ic) worlds, two Poor (Po) worlds, no Vacuum (Va) worlds, and two Water (Wa) or Ocean (Oc) worlds. There are six Naval bases in the subsector, no Scout bases, and no Way stations. The highest population world is Anghikh (Provence 0415). The highest tech level is E at Anghikh (Provence 0415). The average technology level is 9 (with most between 6 and 11).
The Empire of Varroerth in Anghikh has jurisdiction over 12 worlds with a population of 16 billion. The highest population world is Anghikh (Provence 0415). The highest tech level is E at Anghikh (Provence 0415). The average technology level is 10 (with most between 7 and 12). The subsector capital is Anghikh (Provence 0415).
The Non-Aligned Vargr-dominated worlds in Anghikh encompasses eight worlds with a population of 1 billion. The highest population world is Dorrar (Provence 0314). The highest tech level is C at Nogh (Provence 0119). The average technology level is 9 (with most between 7 and 10).
The Irrgh Manifest in Anghikh has jurisdiction over one world with a population of 1 billion. The highest population world is Dhaen (Provence 0820). The highest tech level is A at Dhaen (Provence 0820).
World Listing: 1116
The following systems and worlds can be found within this area:
Astrographic Features & Trade Routes: 1116
The following astrographic features and trade routes can be found within this area:
- No information yet available.
History & Background (Dossier)
Virus hit this subsector especially hard. The infected fleets from Kaegrogz plowed through the area leaving death and destruction in their wake. Worlds with organics were a scourge and needed to be reduced in numbers if not completely eradicated.
Dhotsaeng (112) was ignored by the Kaegrogz Fleets. It is assumed that it was too small a target. They have managed to keep their ships running by occasionally foraging through the ruins of Ghoghzsorgh (212) for equipment. With such a small gene pool (711 inhabitants in 1200), long term survival will require an influx of fresh DNA. It is unanimously agreed that a more aggressive search for other survivors is in order.
Nogh (119) is arguably the most intact world in the subsector (C starport TL 9). Occasionally, a ship will travel to Zadz (120) to trade in a few goods and raw materials but this is extremely limited as Zadz's starport was destroyed and the tech level has been knocked down to 4. Nogh's other neighbor, Oughdzak (219), was rendered lifeless.
At first, Rataetaenrar (216) suffered only moderate losses. The orbital starport was destroyed but the downport remained intact. Recoverable tech level thanks to the forethought of the technocracy was down to about 9. After the Vampire attacks died down, a few ships were sent out to check the status of Rataetaenrar's closest neighbors: Koudhgzaen (115), Uedzaell (416), and the subsector capital, Anghikh (415). They found only destruction. A second expedition was sent out to explore further but never returned. All further explorations were cancelled. The technological decline continued as society fragmented into numerous tribes. The starport is run by a tribe of engineers and technicians who feel that it is their purpose in life to keep it running for the day when starfarers return. In the meantime, the knowledge is passed down from one generation to the next.
Anghikh (415) was a crown jewel in the former Empire of Varroerth. Like Kaegrogz, they too were under orders to begin expansion. Corsairs in the area were enlisted and encouraged to raid the rimward worlds to soften them up. It was while the Anghikh fleet was amassing that Virus struck and turned the big ships guns on the world below.
Uedzaell (416) always relied on outside support to keep their starport going. When the supply ships stopped coming in they began to run out of replacement parts and materials. The downport lost its usefulness as it became nothing more than just a large building with a large cement field. The settlements continue to be near the North Pole, where moisture can be collected during the long nights of winter. The "tainted" atmospheric rating is due to the sandstorms which plague the planet.
The corsairs at Ughfangkhoeg (419) have become the "official" government of their world. They've managed to keep the downport functional. A couple of forays to Khaghdaeksong (418) have been helpful for spare parts.
Polity Listing: 1116
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- Other Powers
- Third Imperium (Imperial powers)
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- Non-Human Races
Significant populations of the following races (sophont species) reside within this area:
- Non-Human Races
Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors (Sources)
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- Classic Traveller Alien Module 3: Vargr (named but no further data)
- MegaTraveller Alien - Vilani & Vargr (dot map provided)
- Periodical: MegaTraveller Journal 2
- External Link: Traveller in the DED Zone
- Author & Contributor: David Drazul
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science