Akabar (world)

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Akabar/Farina (Gateway 3031)
Classic Era (1115)
C76766B-9
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere6 Standard
Hydrographics7 Wet World 70%
Population6 Moderate (5 million)
Government6 Captive Government/Colony
LawB Extreme Law (control of movement)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary F9 V
Planetoid Belts 2
Gas Giants 4
jumpmap?sector=Gateway&hex=3031&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]

Akabar is an agricultural, nonindustrial world still lacking adequate means to expand its economy.

  • As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • It is a member of the Renkard Union in the Farina Subsector of Gateway Sector.

Description (Astrography & Planetology)[edit]

Once part of the Renkard Union and now answering to the K'kree invaders, Akabar is ruled by Regulator paramilitary forces acting under orders from Silest.

History & Background (Dossier)[edit]

K'kree vegetarian laws are strictly enforced, and K'kree naval forces frequently operate in-system. A stubborn guerrilla resistance continues to operate within the equatorial jungles of Akabar.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com