101 Corporations

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101 Corporations
Bits 101Co.jpg
TBD
Author Andy LillyJohn G. Wood
Canonical Yes
Edition 1st
Format Book (Digest)
Language English
Pages 60
Publisher BITS
Version Marc Miller's Traveller
Year Published 2001
Available from RPGNow
ISBN 1-901228-11-8
Table of Contents
Introduction 3
Administration 7
Agriculture 12
Construction 18
Finance, Insurance & Real Estate 21
Manufacturing 25
Mining 35
Service 38
Trade 47
Transport, Communications and Utilities 51
Index 59
101 Corporations is a well-written BITS product created for Marc Miller's Traveller, but also useful in any version of Traveller.

Description (Specifications)[edit]

101 Corporations describes the businesses - large and small - with whom your Traveller players may interact. Whether they are interested in buying a MegaboingTM Grav Pogo Stick from FAMILLE SPOFULAM or a patron wants them to transport a geneered ‘dragon’ from HYPAGENE, the main purpose of every business is to separate their customers from their hard-earned cash. Sometimes, they don’t care what they have to do to get it...

Included are:

  • 101 Corporations of every size and type
  • A brief description of their background, motivations and key characters
  • Adventure seeds - from simple money-making schemes to corporate corruption and boardroom back-stabbing

Intentionally designed to be generic and usable with any of the Traveller rule systems, 101 Corporations is part of the BITS series of aids for Traveller referees; combined with 101 Governments and 101 Religions it helps flesh out new worlds, or combined with 101 Cargos or 101 Starcrews it adds background to cargo shipments and the employers or owners of starships encountered by your adventurers.

Table of Contents[edit]

No information yet available.

Meta-history & Background (Dossier)[edit]

The idea for 101 Corporations grew out of a Traveller Mailing List (TML) set of starship design contests under the aegis of the 'Imperial Ship Builders Association'. Many people were putting as much effort into creating the background to the companies producing the ships as they were into the designs themselves, leading to unique organisations such as Famille Spofulam, AuricTech Shipyards and Gridlore Technologies were created.

From this genesis came the idea that a book could be produced detailing all these companies. 101 Corporations is that book.

It starts with the UCPUniversal Corporate Profile – a structured way to describe any company, then moves into descriptions of all the companies along with plot ideas for involving them with player groups. The final section describes typical generic corporate plot-lines and has a index listing all the UCPs.

Trav 101 Series[edit]

The 101 Series has a number of titles, including a 102:
DGP:

  1. 101 Robots
  2. 101 Vehicles

BITS:

  1. 101 Cargos
  2. 101 Corporations
  3. 101 Governments
  4. 101 Lifeforms
  5. 101 Patrons
  6. 101 Plots
  7. 101 Religions
  8. 101 Rendezvous
  9. 101 Starcrews
  10. 101_Starships
  11. 101 Travellers
  12. 102 Vehicles

Credits (Primary Sources)[edit]

Authors: Andy Lilly & John G. Wood

External Link/s[edit]

No information yet available.

References & Contributions (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.